pub trait ID3D10EffectDepthStencilVariable_Impl: Sized + ID3D10EffectVariable_Impl {
    // Required methods
    fn GetDepthStencilState(
        &self,
        index: u32,
    ) -> Result<ID3D10DepthStencilState>;
    fn GetBackingStore(
        &self,
        index: u32,
        pdepthstencildesc: *mut D3D10_DEPTH_STENCIL_DESC,
    ) -> Result<()>;
}

Required Methods§

fn GetDepthStencilState(&self, index: u32) -> Result<ID3D10DepthStencilState>

fn GetBackingStore( &self, index: u32, pdepthstencildesc: *mut D3D10_DEPTH_STENCIL_DESC, ) -> Result<()>

Object Safety§

This trait is not object safe.

Implementors§