Trait ID3D10EffectDepthStencilVariable_Impl
pub trait ID3D10EffectDepthStencilVariable_Impl: ID3D10EffectVariable_Impl {
// Required methods
fn GetDepthStencilState(
&self,
index: u32,
) -> Result<ID3D10DepthStencilState>;
fn GetBackingStore(
&self,
index: u32,
pdepthstencildesc: *mut D3D10_DEPTH_STENCIL_DESC,
) -> Result<()>;
}