pub trait ID3D10EffectDepthStencilVariable_Impl: Sized + ID3D10EffectVariable_Impl {
// Required methods
fn GetDepthStencilState(
&self,
index: u32,
) -> Result<ID3D10DepthStencilState>;
fn GetBackingStore(
&self,
index: u32,
pdepthstencildesc: *mut D3D10_DEPTH_STENCIL_DESC,
) -> Result<()>;
}
Required Methods§
fn GetDepthStencilState(&self, index: u32) -> Result<ID3D10DepthStencilState>
fn GetBackingStore( &self, index: u32, pdepthstencildesc: *mut D3D10_DEPTH_STENCIL_DESC, ) -> Result<()>
Object Safety§
This trait is not object safe.