Trait ID3D10EffectSamplerVariable_Impl
pub trait ID3D10EffectSamplerVariable_Impl: ID3D10EffectVariable_Impl {
// Required methods
fn GetSampler(&self, index: u32) -> Result<ID3D10SamplerState>;
fn GetBackingStore(
&self,
index: u32,
psamplerdesc: *mut D3D10_SAMPLER_DESC,
) -> Result<()>;
}