windows::Win32::Graphics::Direct3D10

Trait ID3D10EffectSamplerVariable_Impl

pub trait ID3D10EffectSamplerVariable_Impl: ID3D10EffectVariable_Impl {
    // Required methods
    fn GetSampler(&self, index: u32) -> Result<ID3D10SamplerState>;
    fn GetBackingStore(
        &self,
        index: u32,
        psamplerdesc: *mut D3D10_SAMPLER_DESC,
    ) -> Result<()>;
}

Required Methods§

fn GetSampler(&self, index: u32) -> Result<ID3D10SamplerState>

fn GetBackingStore( &self, index: u32, psamplerdesc: *mut D3D10_SAMPLER_DESC, ) -> Result<()>

Implementors§