pub trait ID3D10ShaderReflectionType_Impl: Sized {
    // Required methods
    fn GetDesc(&self, pdesc: *mut D3D10_SHADER_TYPE_DESC) -> Result<()>;
    fn GetMemberTypeByIndex(
        &self,
        index: u32,
    ) -> Option<ID3D10ShaderReflectionType>;
    fn GetMemberTypeByName(
        &self,
        name: &PCSTR,
    ) -> Option<ID3D10ShaderReflectionType>;
    fn GetMemberTypeName(&self, index: u32) -> PCSTR;
}

Required Methods§

fn GetDesc(&self, pdesc: *mut D3D10_SHADER_TYPE_DESC) -> Result<()>

fn GetMemberTypeByIndex(&self, index: u32) -> Option<ID3D10ShaderReflectionType>

fn GetMemberTypeByName( &self, name: &PCSTR, ) -> Option<ID3D10ShaderReflectionType>

fn GetMemberTypeName(&self, index: u32) -> PCSTR

Object Safety§

This trait is not object safe.

Implementors§