windows::Win32::Graphics::Direct3D10

Trait ID3D10View_Impl

pub trait ID3D10View_Impl: ID3D10DeviceChild_Impl {
    // Required method
    fn GetResource(&self, ppresource: OutRef<'_, ID3D10Resource>);
}

Required Methods§

fn GetResource(&self, ppresource: OutRef<'_, ID3D10Resource>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§