Union windows::Win32::Graphics::Direct3D10::D3D10_BUFFER_SRV_0
#[repr(C)]
pub union D3D10_BUFFER_SRV_0 {
pub FirstElement: u32,
pub ElementOffset: u32,
}
Fields§
§FirstElement: u32
§ElementOffset: u32
Trait Implementations§
§impl Clone for D3D10_BUFFER_SRV_0
impl Clone for D3D10_BUFFER_SRV_0
§impl Default for D3D10_BUFFER_SRV_0
impl Default for D3D10_BUFFER_SRV_0
impl Copy for D3D10_BUFFER_SRV_0
Auto Trait Implementations§
impl RefUnwindSafe for D3D10_BUFFER_SRV_0
impl Send for D3D10_BUFFER_SRV_0
impl Sync for D3D10_BUFFER_SRV_0
impl Unpin for D3D10_BUFFER_SRV_0
impl UnwindSafe for D3D10_BUFFER_SRV_0
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more