Union windows::Win32::Graphics::Direct3D10::D3D10_BUFFER_SRV_1
#[repr(C)]
pub union D3D10_BUFFER_SRV_1 {
pub NumElements: u32,
pub ElementWidth: u32,
}
Fields§
§NumElements: u32
§ElementWidth: u32
Trait Implementations§
§impl Clone for D3D10_BUFFER_SRV_1
impl Clone for D3D10_BUFFER_SRV_1
§impl Default for D3D10_BUFFER_SRV_1
impl Default for D3D10_BUFFER_SRV_1
impl Copy for D3D10_BUFFER_SRV_1
Auto Trait Implementations§
impl RefUnwindSafe for D3D10_BUFFER_SRV_1
impl Send for D3D10_BUFFER_SRV_1
impl Sync for D3D10_BUFFER_SRV_1
impl Unpin for D3D10_BUFFER_SRV_1
impl UnwindSafe for D3D10_BUFFER_SRV_1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more