Struct windows::Win32::Graphics::Direct3D11::ID3D11Device1_Vtbl
#[repr(C)]pub struct ID3D11Device1_Vtbl {
pub base__: ID3D11Device_Vtbl,
pub GetImmediateContext1: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void),
pub CreateDeferredContext1: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut *mut c_void) -> HRESULT,
pub CreateBlendState1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D11_BLEND_DESC1, _: *mut *mut c_void) -> HRESULT,
pub CreateRasterizerState1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D11_RASTERIZER_DESC1, _: *mut *mut c_void) -> HRESULT,
pub CreateDeviceContextState: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D_FEATURE_LEVEL, _: u32, _: u32, _: *const GUID, _: *mut D3D_FEATURE_LEVEL, _: *mut *mut c_void) -> HRESULT,
pub OpenSharedResource1: unsafe extern "system" fn(_: *mut c_void, _: HANDLE, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
pub OpenSharedResourceByName: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR, _: u32, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: ID3D11Device_Vtbl
§GetImmediateContext1: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void)
§CreateDeferredContext1: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut *mut c_void) -> HRESULT
§CreateBlendState1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D11_BLEND_DESC1, _: *mut *mut c_void) -> HRESULT
§CreateRasterizerState1: unsafe extern "system" fn(_: *mut c_void, _: *const D3D11_RASTERIZER_DESC1, _: *mut *mut c_void) -> HRESULT
§CreateDeviceContextState: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D3D_FEATURE_LEVEL, _: u32, _: u32, _: *const GUID, _: *mut D3D_FEATURE_LEVEL, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl ID3D11Device1_Vtbl
impl ID3D11Device1_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ID3D11Device1_Vtblwhere
Identity: ID3D11Device1_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3D11Device1_Vtbl
impl RefUnwindSafe for ID3D11Device1_Vtbl
impl Send for ID3D11Device1_Vtbl
impl Sync for ID3D11Device1_Vtbl
impl Unpin for ID3D11Device1_Vtbl
impl UnwindSafe for ID3D11Device1_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more