Struct windows::Win32::Graphics::Direct3D12::D3D12_BARRIER_GROUP
#[repr(C)]pub struct D3D12_BARRIER_GROUP {
pub Type: D3D12_BARRIER_TYPE,
pub NumBarriers: u32,
pub Anonymous: D3D12_BARRIER_GROUP_0,
}
Fields§
§Type: D3D12_BARRIER_TYPE
§NumBarriers: u32
§Anonymous: D3D12_BARRIER_GROUP_0
Trait Implementations§
§impl Clone for D3D12_BARRIER_GROUP
impl Clone for D3D12_BARRIER_GROUP
§impl Default for D3D12_BARRIER_GROUP
impl Default for D3D12_BARRIER_GROUP
impl Copy for D3D12_BARRIER_GROUP
Auto Trait Implementations§
impl Freeze for D3D12_BARRIER_GROUP
impl RefUnwindSafe for D3D12_BARRIER_GROUP
impl !Send for D3D12_BARRIER_GROUP
impl !Sync for D3D12_BARRIER_GROUP
impl Unpin for D3D12_BARRIER_GROUP
impl UnwindSafe for D3D12_BARRIER_GROUP
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more