Struct D3D12_BUFFER_BARRIER
#[repr(C)]pub struct D3D12_BUFFER_BARRIER {
pub SyncBefore: D3D12_BARRIER_SYNC,
pub SyncAfter: D3D12_BARRIER_SYNC,
pub AccessBefore: D3D12_BARRIER_ACCESS,
pub AccessAfter: D3D12_BARRIER_ACCESS,
pub pResource: ManuallyDrop<Option<ID3D12Resource>>,
pub Offset: u64,
pub Size: u64,
}
Fields§
§SyncBefore: D3D12_BARRIER_SYNC
§SyncAfter: D3D12_BARRIER_SYNC
§AccessBefore: D3D12_BARRIER_ACCESS
§AccessAfter: D3D12_BARRIER_ACCESS
§pResource: ManuallyDrop<Option<ID3D12Resource>>
§Offset: u64
§Size: u64
Trait Implementations§
§impl Clone for D3D12_BUFFER_BARRIER
impl Clone for D3D12_BUFFER_BARRIER
§fn clone(&self) -> D3D12_BUFFER_BARRIER
fn clone(&self) -> D3D12_BUFFER_BARRIER
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D12_BUFFER_BARRIER
impl Debug for D3D12_BUFFER_BARRIER
§impl Default for D3D12_BUFFER_BARRIER
impl Default for D3D12_BUFFER_BARRIER
§impl PartialEq for D3D12_BUFFER_BARRIER
impl PartialEq for D3D12_BUFFER_BARRIER
impl StructuralPartialEq for D3D12_BUFFER_BARRIER
Auto Trait Implementations§
impl Freeze for D3D12_BUFFER_BARRIER
impl RefUnwindSafe for D3D12_BUFFER_BARRIER
impl Send for D3D12_BUFFER_BARRIER
impl Sync for D3D12_BUFFER_BARRIER
impl Unpin for D3D12_BUFFER_BARRIER
impl UnwindSafe for D3D12_BUFFER_BARRIER
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more