Struct D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
#[repr(C)]pub struct D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS {
pub MaxMessagesPerCommandList: u32,
pub DefaultShaderPatchMode: D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE,
pub PipelineStateCreateFlags: D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS,
}
Fields§
§MaxMessagesPerCommandList: u32
§DefaultShaderPatchMode: D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE
§PipelineStateCreateFlags: D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS
Trait Implementations§
§impl Clone for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl Clone for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
§fn clone(&self) -> D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
fn clone(&self) -> D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl PartialEq for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl PartialEq for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
§fn eq(&self, other: &D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS) -> bool
fn eq(&self, other: &D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl StructuralPartialEq for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
Auto Trait Implementations§
impl Freeze for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl RefUnwindSafe for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl Send for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl Sync for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl Unpin for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
impl UnwindSafe for D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more