#[repr(C)]
pub struct D3D12_GRAPHICS_PIPELINE_STATE_DESC {
Show 21 fields pub pRootSignature: ManuallyDrop<Option<ID3D12RootSignature>>, pub VS: D3D12_SHADER_BYTECODE, pub PS: D3D12_SHADER_BYTECODE, pub DS: D3D12_SHADER_BYTECODE, pub HS: D3D12_SHADER_BYTECODE, pub GS: D3D12_SHADER_BYTECODE, pub StreamOutput: D3D12_STREAM_OUTPUT_DESC, pub BlendState: D3D12_BLEND_DESC, pub SampleMask: u32, pub RasterizerState: D3D12_RASTERIZER_DESC, pub DepthStencilState: D3D12_DEPTH_STENCIL_DESC, pub InputLayout: D3D12_INPUT_LAYOUT_DESC, pub IBStripCutValue: D3D12_INDEX_BUFFER_STRIP_CUT_VALUE, pub PrimitiveTopologyType: D3D12_PRIMITIVE_TOPOLOGY_TYPE, pub NumRenderTargets: u32, pub RTVFormats: [DXGI_FORMAT; 8], pub DSVFormat: DXGI_FORMAT, pub SampleDesc: DXGI_SAMPLE_DESC, pub NodeMask: u32, pub CachedPSO: D3D12_CACHED_PIPELINE_STATE, pub Flags: D3D12_PIPELINE_STATE_FLAGS,
}

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§pRootSignature: ManuallyDrop<Option<ID3D12RootSignature>>§VS: D3D12_SHADER_BYTECODE§PS: D3D12_SHADER_BYTECODE§DS: D3D12_SHADER_BYTECODE§HS: D3D12_SHADER_BYTECODE§GS: D3D12_SHADER_BYTECODE§StreamOutput: D3D12_STREAM_OUTPUT_DESC§BlendState: D3D12_BLEND_DESC§SampleMask: u32§RasterizerState: D3D12_RASTERIZER_DESC§DepthStencilState: D3D12_DEPTH_STENCIL_DESC§InputLayout: D3D12_INPUT_LAYOUT_DESC§IBStripCutValue: D3D12_INDEX_BUFFER_STRIP_CUT_VALUE§PrimitiveTopologyType: D3D12_PRIMITIVE_TOPOLOGY_TYPE§NumRenderTargets: u32§RTVFormats: [DXGI_FORMAT; 8]§DSVFormat: DXGI_FORMAT§SampleDesc: DXGI_SAMPLE_DESC§NodeMask: u32§CachedPSO: D3D12_CACHED_PIPELINE_STATE§Flags: D3D12_PIPELINE_STATE_FLAGS

Trait Implementations§

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impl Clone for D3D12_GRAPHICS_PIPELINE_STATE_DESC

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for D3D12_GRAPHICS_PIPELINE_STATE_DESC

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for D3D12_GRAPHICS_PIPELINE_STATE_DESC

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for D3D12_GRAPHICS_PIPELINE_STATE_DESC

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for D3D12_GRAPHICS_PIPELINE_STATE_DESC

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> Param<T, CopyType> for U
where T: TypeKind<TypeKind = CopyType> + Clone, U: TypeKind<TypeKind = CopyType> + Clone + CanInto<T>,

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unsafe fn param(self) -> ParamValue<T>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.