Struct windows::Win32::Graphics::Direct3D12::D3D12_META_COMMAND_DESC
#[repr(C)]pub struct D3D12_META_COMMAND_DESC {
pub Id: GUID,
pub Name: PCWSTR,
pub InitializationDirtyState: D3D12_GRAPHICS_STATES,
pub ExecutionDirtyState: D3D12_GRAPHICS_STATES,
}
Fields§
§Id: GUID
§Name: PCWSTR
§InitializationDirtyState: D3D12_GRAPHICS_STATES
§ExecutionDirtyState: D3D12_GRAPHICS_STATES
Trait Implementations§
§impl Clone for D3D12_META_COMMAND_DESC
impl Clone for D3D12_META_COMMAND_DESC
§impl Debug for D3D12_META_COMMAND_DESC
impl Debug for D3D12_META_COMMAND_DESC
§impl Default for D3D12_META_COMMAND_DESC
impl Default for D3D12_META_COMMAND_DESC
§impl PartialEq for D3D12_META_COMMAND_DESC
impl PartialEq for D3D12_META_COMMAND_DESC
impl Copy for D3D12_META_COMMAND_DESC
impl Eq for D3D12_META_COMMAND_DESC
Auto Trait Implementations§
impl Freeze for D3D12_META_COMMAND_DESC
impl RefUnwindSafe for D3D12_META_COMMAND_DESC
impl !Send for D3D12_META_COMMAND_DESC
impl !Sync for D3D12_META_COMMAND_DESC
impl Unpin for D3D12_META_COMMAND_DESC
impl UnwindSafe for D3D12_META_COMMAND_DESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more