#[repr(transparent)]pub struct D3D12_RAYTRACING_GEOMETRY_FLAGS(pub i32);
Tuple Fields§
§0: i32
Implementations§
Trait Implementations§
§impl BitAnd for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl BitAnd for D3D12_RAYTRACING_GEOMETRY_FLAGS
§impl BitAndAssign for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl BitAndAssign for D3D12_RAYTRACING_GEOMETRY_FLAGS
§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
Performs the
&=
operation. Read more§impl BitOr for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl BitOr for D3D12_RAYTRACING_GEOMETRY_FLAGS
§impl BitOrAssign for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl BitOrAssign for D3D12_RAYTRACING_GEOMETRY_FLAGS
§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
Performs the
|=
operation. Read more§impl Clone for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Clone for D3D12_RAYTRACING_GEOMETRY_FLAGS
§fn clone(&self) -> D3D12_RAYTRACING_GEOMETRY_FLAGS
fn clone(&self) -> D3D12_RAYTRACING_GEOMETRY_FLAGS
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Debug for D3D12_RAYTRACING_GEOMETRY_FLAGS
§impl Default for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Default for D3D12_RAYTRACING_GEOMETRY_FLAGS
§fn default() -> D3D12_RAYTRACING_GEOMETRY_FLAGS
fn default() -> D3D12_RAYTRACING_GEOMETRY_FLAGS
Returns the “default value” for a type. Read more
§impl Not for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Not for D3D12_RAYTRACING_GEOMETRY_FLAGS
§impl PartialEq for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl PartialEq for D3D12_RAYTRACING_GEOMETRY_FLAGS
§fn eq(&self, other: &D3D12_RAYTRACING_GEOMETRY_FLAGS) -> bool
fn eq(&self, other: &D3D12_RAYTRACING_GEOMETRY_FLAGS) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Eq for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl StructuralPartialEq for D3D12_RAYTRACING_GEOMETRY_FLAGS
Auto Trait Implementations§
impl Freeze for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl RefUnwindSafe for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Send for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Sync for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl Unpin for D3D12_RAYTRACING_GEOMETRY_FLAGS
impl UnwindSafe for D3D12_RAYTRACING_GEOMETRY_FLAGS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)