#[repr(C)]pub struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS {
pub pSrcResource: ManuallyDrop<Option<ID3D12Resource>>,
pub pDstResource: ManuallyDrop<Option<ID3D12Resource>>,
pub SubresourceCount: u32,
pub pSubresourceParameters: *const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS,
pub Format: DXGI_FORMAT,
pub ResolveMode: D3D12_RESOLVE_MODE,
pub PreserveResolveSource: BOOL,
}
Fields§
§pSrcResource: ManuallyDrop<Option<ID3D12Resource>>
§pDstResource: ManuallyDrop<Option<ID3D12Resource>>
§SubresourceCount: u32
§pSubresourceParameters: *const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
§Format: DXGI_FORMAT
§ResolveMode: D3D12_RESOLVE_MODE
§PreserveResolveSource: BOOL
Trait Implementations§
§impl PartialEq for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl PartialEq for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
§fn eq(&self, other: &D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS) -> bool
fn eq(&self, other: &D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl StructuralPartialEq for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
Auto Trait Implementations§
impl Freeze for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl RefUnwindSafe for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl !Send for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl !Sync for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl Unpin for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
impl UnwindSafe for D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)