Struct D3D12_ROOT_SIGNATURE_DESC2
#[repr(C)]pub struct D3D12_ROOT_SIGNATURE_DESC2 {
pub NumParameters: u32,
pub pParameters: *const D3D12_ROOT_PARAMETER1,
pub NumStaticSamplers: u32,
pub pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC1,
pub Flags: D3D12_ROOT_SIGNATURE_FLAGS,
}
Fields§
§NumParameters: u32
§pParameters: *const D3D12_ROOT_PARAMETER1
§NumStaticSamplers: u32
§pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC1
§Flags: D3D12_ROOT_SIGNATURE_FLAGS
Trait Implementations§
§impl Clone for D3D12_ROOT_SIGNATURE_DESC2
impl Clone for D3D12_ROOT_SIGNATURE_DESC2
§fn clone(&self) -> D3D12_ROOT_SIGNATURE_DESC2
fn clone(&self) -> D3D12_ROOT_SIGNATURE_DESC2
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D12_ROOT_SIGNATURE_DESC2
impl Debug for D3D12_ROOT_SIGNATURE_DESC2
§impl Default for D3D12_ROOT_SIGNATURE_DESC2
impl Default for D3D12_ROOT_SIGNATURE_DESC2
§impl PartialEq for D3D12_ROOT_SIGNATURE_DESC2
impl PartialEq for D3D12_ROOT_SIGNATURE_DESC2
impl Copy for D3D12_ROOT_SIGNATURE_DESC2
impl StructuralPartialEq for D3D12_ROOT_SIGNATURE_DESC2
Auto Trait Implementations§
impl Freeze for D3D12_ROOT_SIGNATURE_DESC2
impl RefUnwindSafe for D3D12_ROOT_SIGNATURE_DESC2
impl !Send for D3D12_ROOT_SIGNATURE_DESC2
impl !Sync for D3D12_ROOT_SIGNATURE_DESC2
impl Unpin for D3D12_ROOT_SIGNATURE_DESC2
impl UnwindSafe for D3D12_ROOT_SIGNATURE_DESC2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more