Struct windows::Win32::Graphics::Direct3D12::D3D12_SHADER_INPUT_BIND_DESC
#[repr(C)]pub struct D3D12_SHADER_INPUT_BIND_DESC {
pub Name: PCSTR,
pub Type: D3D_SHADER_INPUT_TYPE,
pub BindPoint: u32,
pub BindCount: u32,
pub uFlags: u32,
pub ReturnType: D3D_RESOURCE_RETURN_TYPE,
pub Dimension: D3D_SRV_DIMENSION,
pub NumSamples: u32,
pub Space: u32,
pub uID: u32,
}
Fields§
§Name: PCSTR
§Type: D3D_SHADER_INPUT_TYPE
§BindPoint: u32
§BindCount: u32
§uFlags: u32
§ReturnType: D3D_RESOURCE_RETURN_TYPE
§Dimension: D3D_SRV_DIMENSION
§NumSamples: u32
§Space: u32
§uID: u32
Trait Implementations§
§impl Clone for D3D12_SHADER_INPUT_BIND_DESC
impl Clone for D3D12_SHADER_INPUT_BIND_DESC
§fn clone(&self) -> D3D12_SHADER_INPUT_BIND_DESC
fn clone(&self) -> D3D12_SHADER_INPUT_BIND_DESC
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3D12_SHADER_INPUT_BIND_DESC
impl Debug for D3D12_SHADER_INPUT_BIND_DESC
§impl Default for D3D12_SHADER_INPUT_BIND_DESC
impl Default for D3D12_SHADER_INPUT_BIND_DESC
§impl PartialEq for D3D12_SHADER_INPUT_BIND_DESC
impl PartialEq for D3D12_SHADER_INPUT_BIND_DESC
§fn eq(&self, other: &D3D12_SHADER_INPUT_BIND_DESC) -> bool
fn eq(&self, other: &D3D12_SHADER_INPUT_BIND_DESC) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for D3D12_SHADER_INPUT_BIND_DESC
impl Eq for D3D12_SHADER_INPUT_BIND_DESC
impl StructuralPartialEq for D3D12_SHADER_INPUT_BIND_DESC
Auto Trait Implementations§
impl Freeze for D3D12_SHADER_INPUT_BIND_DESC
impl RefUnwindSafe for D3D12_SHADER_INPUT_BIND_DESC
impl !Send for D3D12_SHADER_INPUT_BIND_DESC
impl !Sync for D3D12_SHADER_INPUT_BIND_DESC
impl Unpin for D3D12_SHADER_INPUT_BIND_DESC
impl UnwindSafe for D3D12_SHADER_INPUT_BIND_DESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)