Struct windows::Win32::Graphics::Direct3D12::D3D12_SUBRESOURCE_FOOTPRINT
#[repr(C)]pub struct D3D12_SUBRESOURCE_FOOTPRINT {
pub Format: DXGI_FORMAT,
pub Width: u32,
pub Height: u32,
pub Depth: u32,
pub RowPitch: u32,
}
Fields§
§Format: DXGI_FORMAT
§Width: u32
§Height: u32
§Depth: u32
§RowPitch: u32
Trait Implementations§
§impl Clone for D3D12_SUBRESOURCE_FOOTPRINT
impl Clone for D3D12_SUBRESOURCE_FOOTPRINT
§impl Debug for D3D12_SUBRESOURCE_FOOTPRINT
impl Debug for D3D12_SUBRESOURCE_FOOTPRINT
§impl Default for D3D12_SUBRESOURCE_FOOTPRINT
impl Default for D3D12_SUBRESOURCE_FOOTPRINT
§impl PartialEq for D3D12_SUBRESOURCE_FOOTPRINT
impl PartialEq for D3D12_SUBRESOURCE_FOOTPRINT
impl Copy for D3D12_SUBRESOURCE_FOOTPRINT
impl Eq for D3D12_SUBRESOURCE_FOOTPRINT
Auto Trait Implementations§
impl Freeze for D3D12_SUBRESOURCE_FOOTPRINT
impl RefUnwindSafe for D3D12_SUBRESOURCE_FOOTPRINT
impl Send for D3D12_SUBRESOURCE_FOOTPRINT
impl Sync for D3D12_SUBRESOURCE_FOOTPRINT
impl Unpin for D3D12_SUBRESOURCE_FOOTPRINT
impl UnwindSafe for D3D12_SUBRESOURCE_FOOTPRINT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more