Struct windows::Win32::Graphics::Direct3D12::ID3D12CommandQueue_Vtbl
#[repr(C)]pub struct ID3D12CommandQueue_Vtbl {
pub base__: ID3D12Pageable_Vtbl,
pub UpdateTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: *mut c_void, _: u32, _: *const D3D12_TILE_RANGE_FLAGS, _: *const u32, _: *const u32, _: D3D12_TILE_MAPPING_FLAGS),
pub CopyTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: D3D12_TILE_MAPPING_FLAGS),
pub ExecuteCommandLists: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const *mut c_void),
pub SetMarker: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32),
pub BeginEvent: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32),
pub EndEvent: unsafe extern "system" fn(_: *mut c_void),
pub Signal: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT,
pub Wait: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT,
pub GetTimestampFrequency: unsafe extern "system" fn(_: *mut c_void, _: *mut u64) -> HRESULT,
pub GetClockCalibration: unsafe extern "system" fn(_: *mut c_void, _: *mut u64, _: *mut u64) -> HRESULT,
pub GetDesc: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_COMMAND_QUEUE_DESC),
}
Fields§
§base__: ID3D12Pageable_Vtbl
§UpdateTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: *mut c_void, _: u32, _: *const D3D12_TILE_RANGE_FLAGS, _: *const u32, _: *const u32, _: D3D12_TILE_MAPPING_FLAGS)
§CopyTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: D3D12_TILE_MAPPING_FLAGS)
§ExecuteCommandLists: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const *mut c_void)
§SetMarker: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32)
§BeginEvent: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32)
§EndEvent: unsafe extern "system" fn(_: *mut c_void)
§Signal: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT
§Wait: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT
§GetTimestampFrequency: unsafe extern "system" fn(_: *mut c_void, _: *mut u64) -> HRESULT
§GetClockCalibration: unsafe extern "system" fn(_: *mut c_void, _: *mut u64, _: *mut u64) -> HRESULT
§GetDesc: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_COMMAND_QUEUE_DESC)
Implementations§
§impl ID3D12CommandQueue_Vtbl
impl ID3D12CommandQueue_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ID3D12CommandQueue_Vtblwhere
Identity: ID3D12CommandQueue_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3D12CommandQueue_Vtbl
impl RefUnwindSafe for ID3D12CommandQueue_Vtbl
impl Send for ID3D12CommandQueue_Vtbl
impl Sync for ID3D12CommandQueue_Vtbl
impl Unpin for ID3D12CommandQueue_Vtbl
impl UnwindSafe for ID3D12CommandQueue_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more