#[repr(C)]
pub struct ID3D12CommandQueue_Vtbl { pub base__: ID3D12Pageable_Vtbl, pub UpdateTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: *mut c_void, _: u32, _: *const D3D12_TILE_RANGE_FLAGS, _: *const u32, _: *const u32, _: D3D12_TILE_MAPPING_FLAGS), pub CopyTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: D3D12_TILE_MAPPING_FLAGS), pub ExecuteCommandLists: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const *mut c_void), pub SetMarker: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32), pub BeginEvent: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32), pub EndEvent: unsafe extern "system" fn(_: *mut c_void), pub Signal: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT, pub Wait: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT, pub GetTimestampFrequency: unsafe extern "system" fn(_: *mut c_void, _: *mut u64) -> HRESULT, pub GetClockCalibration: unsafe extern "system" fn(_: *mut c_void, _: *mut u64, _: *mut u64) -> HRESULT, pub GetDesc: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_COMMAND_QUEUE_DESC), }

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§base__: ID3D12Pageable_Vtbl§UpdateTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: *mut c_void, _: u32, _: *const D3D12_TILE_RANGE_FLAGS, _: *const u32, _: *const u32, _: D3D12_TILE_MAPPING_FLAGS)§CopyTileMappings: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *mut c_void, _: *const D3D12_TILED_RESOURCE_COORDINATE, _: *const D3D12_TILE_REGION_SIZE, _: D3D12_TILE_MAPPING_FLAGS)§ExecuteCommandLists: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const *mut c_void)§SetMarker: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32)§BeginEvent: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const c_void, _: u32)§EndEvent: unsafe extern "system" fn(_: *mut c_void)§Signal: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT§Wait: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u64) -> HRESULT§GetTimestampFrequency: unsafe extern "system" fn(_: *mut c_void, _: *mut u64) -> HRESULT§GetClockCalibration: unsafe extern "system" fn(_: *mut c_void, _: *mut u64, _: *mut u64) -> HRESULT§GetDesc: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_COMMAND_QUEUE_DESC)

Implementations§

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impl ID3D12CommandQueue_Vtbl

pub const fn new<Identity, const OFFSET: isize>() -> ID3D12CommandQueue_Vtbl
where Identity: ID3D12CommandQueue_Impl + IUnknownImpl,

pub fn matches(iid: &GUID) -> bool

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