#[repr(C)]
pub struct ID3D12WorkGraphProperties_Vtbl {
Show 14 fields pub base__: IUnknown_Vtbl, pub GetNumWorkGraphs: unsafe extern "system" fn(_: *mut c_void) -> u32, pub GetProgramName: unsafe extern "system" fn(_: *mut c_void, _: u32) -> PCWSTR, pub GetWorkGraphIndex: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR) -> u32, pub GetNumNodes: unsafe extern "system" fn(_: *mut c_void, _: u32) -> u32, pub GetNodeID: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_NODE_ID, _: u32, _: u32), pub GetNodeIndex: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D3D12_NODE_ID) -> u32, pub GetNodeLocalRootArgumentsTableIndex: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32) -> u32, pub GetNumEntrypoints: unsafe extern "system" fn(_: *mut c_void, _: u32) -> u32, pub GetEntrypointID: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_NODE_ID, _: u32, _: u32), pub GetEntrypointIndex: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D3D12_NODE_ID) -> u32, pub GetEntrypointRecordSizeInBytes: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32) -> u32, pub GetWorkGraphMemoryRequirements: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D3D12_WORK_GRAPH_MEMORY_REQUIREMENTS), pub GetEntrypointRecordAlignmentInBytes: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32) -> u32,
}

Fields§

§base__: IUnknown_Vtbl§GetNumWorkGraphs: unsafe extern "system" fn(_: *mut c_void) -> u32§GetProgramName: unsafe extern "system" fn(_: *mut c_void, _: u32) -> PCWSTR§GetWorkGraphIndex: unsafe extern "system" fn(_: *mut c_void, _: PCWSTR) -> u32§GetNumNodes: unsafe extern "system" fn(_: *mut c_void, _: u32) -> u32§GetNodeID: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_NODE_ID, _: u32, _: u32)§GetNodeIndex: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D3D12_NODE_ID) -> u32§GetNodeLocalRootArgumentsTableIndex: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32) -> u32§GetNumEntrypoints: unsafe extern "system" fn(_: *mut c_void, _: u32) -> u32§GetEntrypointID: unsafe extern "system" fn(_: *mut c_void, _: *mut D3D12_NODE_ID, _: u32, _: u32)§GetEntrypointIndex: unsafe extern "system" fn(_: *mut c_void, _: u32, _: D3D12_NODE_ID) -> u32§GetEntrypointRecordSizeInBytes: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32) -> u32§GetWorkGraphMemoryRequirements: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D3D12_WORK_GRAPH_MEMORY_REQUIREMENTS)§GetEntrypointRecordAlignmentInBytes: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32) -> u32

Implementations§

§

impl ID3D12WorkGraphProperties_Vtbl

pub const fn new<Identity, const OFFSET: isize>() -> ID3D12WorkGraphProperties_Vtbl
where Identity: ID3D12WorkGraphProperties_Impl + IUnknownImpl,

pub fn matches(iid: &GUID) -> bool

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.