Trait ID3D12DebugCommandList2_Impl
pub trait ID3D12DebugCommandList2_Impl: ID3D12DebugCommandList_Impl {
// Required methods
fn SetDebugParameter(
&self,
type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE,
pdata: *const c_void,
datasize: u32,
) -> Result<()>;
fn GetDebugParameter(
&self,
type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE,
pdata: *mut c_void,
datasize: u32,
) -> Result<()>;
}
Required Methods§
fn SetDebugParameter( &self, type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pdata: *const c_void, datasize: u32, ) -> Result<()>
fn GetDebugParameter( &self, type: D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE, pdata: *mut c_void, datasize: u32, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.