Trait ID3D12DescriptorHeap_Impl
pub trait ID3D12DescriptorHeap_Impl: ID3D12Pageable_Impl {
// Required methods
fn GetDesc(&self) -> D3D12_DESCRIPTOR_HEAP_DESC;
fn GetCPUDescriptorHandleForHeapStart(&self) -> D3D12_CPU_DESCRIPTOR_HANDLE;
fn GetGPUDescriptorHandleForHeapStart(&self) -> D3D12_GPU_DESCRIPTOR_HANDLE;
}
Required Methods§
fn GetDesc(&self) -> D3D12_DESCRIPTOR_HEAP_DESC
fn GetCPUDescriptorHandleForHeapStart(&self) -> D3D12_CPU_DESCRIPTOR_HANDLE
fn GetGPUDescriptorHandleForHeapStart(&self) -> D3D12_GPU_DESCRIPTOR_HANDLE
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.