windows::Win32::Graphics::Direct3D12

Trait ID3D12GraphicsCommandList6_Impl

pub trait ID3D12GraphicsCommandList6_Impl: ID3D12GraphicsCommandList5_Impl {
    // Required method
    fn DispatchMesh(
        &self,
        threadgroupcountx: u32,
        threadgroupcounty: u32,
        threadgroupcountz: u32,
    );
}

Required Methods§

fn DispatchMesh( &self, threadgroupcountx: u32, threadgroupcounty: u32, threadgroupcountz: u32, )

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§