windows::Win32::Graphics::Direct3D12

Trait ID3D12VirtualizationGuestDevice_Impl

pub trait ID3D12VirtualizationGuestDevice_Impl: IUnknownImpl {
    // Required methods
    fn ShareWithHost(
        &self,
        pobject: Ref<'_, ID3D12DeviceChild>,
    ) -> Result<HANDLE>;
    fn CreateFenceFd(
        &self,
        pfence: Ref<'_, ID3D12Fence>,
        fencevalue: u64,
    ) -> Result<i32>;
}

Required Methods§

fn ShareWithHost(&self, pobject: Ref<'_, ID3D12DeviceChild>) -> Result<HANDLE>

fn CreateFenceFd( &self, pfence: Ref<'_, ID3D12Fence>, fencevalue: u64, ) -> Result<i32>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§