Struct windows::Win32::Graphics::Direct3D12::ID3D12DeviceChild

pub struct ID3D12DeviceChild(/* private fields */);

Implementations§

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impl ID3D12DeviceChild

pub unsafe fn GetDevice<T>(&self, result__: *mut Option<T>) -> Result<()>
where T: Interface,

Methods from Deref<Target = ID3D12Object>§

pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void> ) -> Result<()>

pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void> ) -> Result<()>

pub unsafe fn SetPrivateDataInterface<P0>( &self, guid: *const GUID, pdata: P0 ) -> Result<()>
where P0: Param<IUnknown>,

pub unsafe fn SetName<P0>(&self, name: P0) -> Result<()>
where P0: Param<PCWSTR>,

Trait Implementations§

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impl Clone for ID3D12DeviceChild

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fn clone(&self) -> ID3D12DeviceChild

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ID3D12DeviceChild

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for ID3D12DeviceChild

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type Target = ID3D12Object

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl From<&ID3D12CommandAllocator> for &ID3D12DeviceChild

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fn from(value: &ID3D12CommandAllocator) -> Self

Converts to this type from the input type.
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impl From<&ID3D12CommandList> for &ID3D12DeviceChild

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fn from(value: &ID3D12CommandList) -> Self

Converts to this type from the input type.
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impl From<&ID3D12CommandQueue> for &ID3D12DeviceChild

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fn from(value: &ID3D12CommandQueue) -> Self

Converts to this type from the input type.
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impl From<&ID3D12CommandSignature> for &ID3D12DeviceChild

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fn from(value: &ID3D12CommandSignature) -> Self

Converts to this type from the input type.
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impl From<&ID3D12DescriptorHeap> for &ID3D12DeviceChild

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fn from(value: &ID3D12DescriptorHeap) -> Self

Converts to this type from the input type.
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impl From<&ID3D12DeviceChild> for &ID3D12Object

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fn from(value: &ID3D12DeviceChild) -> Self

Converts to this type from the input type.
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impl From<&ID3D12DeviceChild> for &IUnknown

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fn from(value: &ID3D12DeviceChild) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Fence> for &ID3D12DeviceChild

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fn from(value: &ID3D12Fence) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Fence1> for &ID3D12DeviceChild

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fn from(value: &ID3D12Fence1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList1> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList2> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList2) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList3> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList3) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList4> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList4) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList5> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList5) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList6> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList6) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList7> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList7) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList8> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList8) -> Self

Converts to this type from the input type.
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impl From<&ID3D12GraphicsCommandList9> for &ID3D12DeviceChild

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fn from(value: &ID3D12GraphicsCommandList9) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Heap> for &ID3D12DeviceChild

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fn from(value: &ID3D12Heap) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Heap1> for &ID3D12DeviceChild

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fn from(value: &ID3D12Heap1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12LifetimeTracker> for &ID3D12DeviceChild

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fn from(value: &ID3D12LifetimeTracker) -> Self

Converts to this type from the input type.
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impl From<&ID3D12MetaCommand> for &ID3D12DeviceChild

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fn from(value: &ID3D12MetaCommand) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Pageable> for &ID3D12DeviceChild

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fn from(value: &ID3D12Pageable) -> Self

Converts to this type from the input type.
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impl From<&ID3D12PipelineLibrary> for &ID3D12DeviceChild

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fn from(value: &ID3D12PipelineLibrary) -> Self

Converts to this type from the input type.
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impl From<&ID3D12PipelineLibrary1> for &ID3D12DeviceChild

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fn from(value: &ID3D12PipelineLibrary1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12PipelineState> for &ID3D12DeviceChild

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fn from(value: &ID3D12PipelineState) -> Self

Converts to this type from the input type.
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impl From<&ID3D12ProtectedResourceSession> for &ID3D12DeviceChild

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fn from(value: &ID3D12ProtectedResourceSession) -> Self

Converts to this type from the input type.
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impl From<&ID3D12ProtectedResourceSession1> for &ID3D12DeviceChild

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fn from(value: &ID3D12ProtectedResourceSession1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12ProtectedSession> for &ID3D12DeviceChild

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fn from(value: &ID3D12ProtectedSession) -> Self

Converts to this type from the input type.
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impl From<&ID3D12QueryHeap> for &ID3D12DeviceChild

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fn from(value: &ID3D12QueryHeap) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Resource> for &ID3D12DeviceChild

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fn from(value: &ID3D12Resource) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Resource1> for &ID3D12DeviceChild

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fn from(value: &ID3D12Resource1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12Resource2> for &ID3D12DeviceChild

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fn from(value: &ID3D12Resource2) -> Self

Converts to this type from the input type.
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impl From<&ID3D12RootSignature> for &ID3D12DeviceChild

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fn from(value: &ID3D12RootSignature) -> Self

Converts to this type from the input type.
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impl From<&ID3D12ShaderCacheSession> for &ID3D12DeviceChild

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fn from(value: &ID3D12ShaderCacheSession) -> Self

Converts to this type from the input type.
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impl From<&ID3D12StateObject> for &ID3D12DeviceChild

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fn from(value: &ID3D12StateObject) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecodeCommandList> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecodeCommandList) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecodeCommandList1> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecodeCommandList1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecodeCommandList2> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecodeCommandList2) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecodeCommandList3> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecodeCommandList3) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecoder> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecoder) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecoder1> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecoder1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecoderHeap> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecoderHeap) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoDecoderHeap1> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoDecoderHeap1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoEncodeCommandList> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoEncodeCommandList) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoEncodeCommandList1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoEncodeCommandList2> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoEncodeCommandList2) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoEncodeCommandList3> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoEncodeCommandList3) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoEncoder> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoEncoder) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoEncoderHeap> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoEncoderHeap) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoExtensionCommand> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoExtensionCommand) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoMotionEstimator> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoMotionEstimator) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoMotionVectorHeap> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoMotionVectorHeap) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoProcessCommandList> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoProcessCommandList) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoProcessCommandList1> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoProcessCommandList1) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoProcessCommandList2> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoProcessCommandList2) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoProcessCommandList3> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoProcessCommandList3) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoProcessor> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoProcessor) -> Self

Converts to this type from the input type.
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impl From<&ID3D12VideoProcessor1> for &ID3D12DeviceChild

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fn from(value: &ID3D12VideoProcessor1) -> Self

Converts to this type from the input type.
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impl From<ID3D12CommandAllocator> for ID3D12DeviceChild

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fn from(value: ID3D12CommandAllocator) -> Self

Converts to this type from the input type.
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impl From<ID3D12CommandList> for ID3D12DeviceChild

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fn from(value: ID3D12CommandList) -> Self

Converts to this type from the input type.
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impl From<ID3D12CommandQueue> for ID3D12DeviceChild

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fn from(value: ID3D12CommandQueue) -> Self

Converts to this type from the input type.
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impl From<ID3D12CommandSignature> for ID3D12DeviceChild

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fn from(value: ID3D12CommandSignature) -> Self

Converts to this type from the input type.
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impl From<ID3D12DescriptorHeap> for ID3D12DeviceChild

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fn from(value: ID3D12DescriptorHeap) -> Self

Converts to this type from the input type.
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impl From<ID3D12DeviceChild> for ID3D12Object

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fn from(value: ID3D12DeviceChild) -> Self

Converts to this type from the input type.
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impl From<ID3D12DeviceChild> for IUnknown

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fn from(value: ID3D12DeviceChild) -> Self

Converts to this type from the input type.
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impl From<ID3D12Fence> for ID3D12DeviceChild

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fn from(value: ID3D12Fence) -> Self

Converts to this type from the input type.
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impl From<ID3D12Fence1> for ID3D12DeviceChild

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fn from(value: ID3D12Fence1) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList1> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList1) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList2> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList2) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList3> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList3) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList4> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList4) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList5> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList5) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList6> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList6) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList7> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList7) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList8> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList8) -> Self

Converts to this type from the input type.
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impl From<ID3D12GraphicsCommandList9> for ID3D12DeviceChild

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fn from(value: ID3D12GraphicsCommandList9) -> Self

Converts to this type from the input type.
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impl From<ID3D12Heap> for ID3D12DeviceChild

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fn from(value: ID3D12Heap) -> Self

Converts to this type from the input type.
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impl From<ID3D12Heap1> for ID3D12DeviceChild

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fn from(value: ID3D12Heap1) -> Self

Converts to this type from the input type.
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impl From<ID3D12LifetimeTracker> for ID3D12DeviceChild

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fn from(value: ID3D12LifetimeTracker) -> Self

Converts to this type from the input type.
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impl From<ID3D12MetaCommand> for ID3D12DeviceChild

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fn from(value: ID3D12MetaCommand) -> Self

Converts to this type from the input type.
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impl From<ID3D12Pageable> for ID3D12DeviceChild

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fn from(value: ID3D12Pageable) -> Self

Converts to this type from the input type.
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impl From<ID3D12PipelineLibrary> for ID3D12DeviceChild

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fn from(value: ID3D12PipelineLibrary) -> Self

Converts to this type from the input type.
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impl From<ID3D12PipelineLibrary1> for ID3D12DeviceChild

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fn from(value: ID3D12PipelineLibrary1) -> Self

Converts to this type from the input type.
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impl From<ID3D12PipelineState> for ID3D12DeviceChild

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fn from(value: ID3D12PipelineState) -> Self

Converts to this type from the input type.
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impl From<ID3D12ProtectedResourceSession> for ID3D12DeviceChild

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fn from(value: ID3D12ProtectedResourceSession) -> Self

Converts to this type from the input type.
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impl From<ID3D12ProtectedResourceSession1> for ID3D12DeviceChild

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fn from(value: ID3D12ProtectedResourceSession1) -> Self

Converts to this type from the input type.
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impl From<ID3D12ProtectedSession> for ID3D12DeviceChild

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fn from(value: ID3D12ProtectedSession) -> Self

Converts to this type from the input type.
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impl From<ID3D12QueryHeap> for ID3D12DeviceChild

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fn from(value: ID3D12QueryHeap) -> Self

Converts to this type from the input type.
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impl From<ID3D12Resource> for ID3D12DeviceChild

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fn from(value: ID3D12Resource) -> Self

Converts to this type from the input type.
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impl From<ID3D12Resource1> for ID3D12DeviceChild

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fn from(value: ID3D12Resource1) -> Self

Converts to this type from the input type.
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impl From<ID3D12Resource2> for ID3D12DeviceChild

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fn from(value: ID3D12Resource2) -> Self

Converts to this type from the input type.
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impl From<ID3D12RootSignature> for ID3D12DeviceChild

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fn from(value: ID3D12RootSignature) -> Self

Converts to this type from the input type.
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impl From<ID3D12ShaderCacheSession> for ID3D12DeviceChild

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fn from(value: ID3D12ShaderCacheSession) -> Self

Converts to this type from the input type.
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impl From<ID3D12StateObject> for ID3D12DeviceChild

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fn from(value: ID3D12StateObject) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecodeCommandList> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecodeCommandList) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecodeCommandList1> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecodeCommandList1) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecodeCommandList2> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecodeCommandList2) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecodeCommandList3> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecodeCommandList3) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecoder> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecoder) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecoder1> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecoder1) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecoderHeap> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecoderHeap) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoDecoderHeap1> for ID3D12DeviceChild

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fn from(value: ID3D12VideoDecoderHeap1) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoEncodeCommandList> for ID3D12DeviceChild

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fn from(value: ID3D12VideoEncodeCommandList) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoEncodeCommandList1> for ID3D12DeviceChild

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fn from(value: ID3D12VideoEncodeCommandList1) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoEncodeCommandList2> for ID3D12DeviceChild

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fn from(value: ID3D12VideoEncodeCommandList2) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoEncodeCommandList3> for ID3D12DeviceChild

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fn from(value: ID3D12VideoEncodeCommandList3) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoEncoder> for ID3D12DeviceChild

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fn from(value: ID3D12VideoEncoder) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoEncoderHeap> for ID3D12DeviceChild

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fn from(value: ID3D12VideoEncoderHeap) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoExtensionCommand> for ID3D12DeviceChild

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fn from(value: ID3D12VideoExtensionCommand) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoMotionEstimator> for ID3D12DeviceChild

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fn from(value: ID3D12VideoMotionEstimator) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoMotionVectorHeap> for ID3D12DeviceChild

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fn from(value: ID3D12VideoMotionVectorHeap) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoProcessCommandList> for ID3D12DeviceChild

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fn from(value: ID3D12VideoProcessCommandList) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoProcessCommandList1> for ID3D12DeviceChild

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fn from(value: ID3D12VideoProcessCommandList1) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoProcessCommandList2> for ID3D12DeviceChild

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fn from(value: ID3D12VideoProcessCommandList2) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoProcessCommandList3> for ID3D12DeviceChild

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fn from(value: ID3D12VideoProcessCommandList3) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoProcessor> for ID3D12DeviceChild

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fn from(value: ID3D12VideoProcessor) -> Self

Converts to this type from the input type.
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impl From<ID3D12VideoProcessor1> for ID3D12DeviceChild

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fn from(value: ID3D12VideoProcessor1) -> Self

Converts to this type from the input type.
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impl Interface for ID3D12DeviceChild

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const IID: GUID = _

The GUID associated with the interface.
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fn as_raw(&self) -> *mut c_void

Returns the raw COM interface pointer. The resulting pointer continues to be owned by the Interface implementation.
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fn into_raw(self) -> *mut c_void

Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
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unsafe fn from_raw(raw: *mut c_void) -> Self

Creates an Interface by taking ownership of the raw COM interface pointer. Read more
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unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>

Creates an Interface that is valid so long as the raw COM interface pointer is valid. Read more
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fn cast<T>(&self) -> Result<T, Error>
where T: Interface,

Attempts to cast the current interface to another interface using QueryInterface. Read more
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fn downgrade(&self) -> Result<Weak<Self>, Error>

Attempts to create a [Weak] reference to this object.
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unsafe fn query(&self, iid: *const GUID, interface: *mut *mut c_void) -> HRESULT

Call QueryInterface on this interface Read more
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impl PartialEq for ID3D12DeviceChild

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fn eq(&self, other: &ID3D12DeviceChild) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ID3D12DeviceChild

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impl Send for ID3D12DeviceChild

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impl StructuralPartialEq for ID3D12DeviceChild

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impl Sync for ID3D12DeviceChild

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.