Struct windows::Win32::Media::MediaFoundation::ID3D12VideoProcessor1
pub struct ID3D12VideoProcessor1(/* private fields */);
Implementations§
§impl ID3D12VideoProcessor1
impl ID3D12VideoProcessor1
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void> ) -> Result<()>
pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void> ) -> Result<()>
pub unsafe fn SetPrivateDataInterface<P0>(
&self,
guid: *const GUID,
pdata: P0
) -> Result<()>where
P0: IntoParam<IUnknown>,
pub unsafe fn SetName<P0>(&self, name: P0) -> Result<()>where
P0: IntoParam<PCWSTR>,
pub unsafe fn GetDevice<T>(&self, result__: *mut Option<T>) -> Result<()>where
T: Interface,
pub unsafe fn GetNodeMask(&self) -> u32
pub unsafe fn GetNumInputStreamDescs(&self) -> u32
pub unsafe fn GetInputStreamDescs( &self, pinputstreamdescs: &mut [D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC] ) -> Result<()>
pub unsafe fn GetOutputStreamDesc( &self ) -> D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC
pub unsafe fn GetProtectedResourceSession<T>(
&self,
result__: *mut Option<T>
) -> Result<()>where
T: Interface,
Trait Implementations§
§impl Clone for ID3D12VideoProcessor1
impl Clone for ID3D12VideoProcessor1
§fn clone(&self) -> ID3D12VideoProcessor1
fn clone(&self) -> ID3D12VideoProcessor1
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID3D12VideoProcessor1
impl Debug for ID3D12VideoProcessor1
§impl From<&ID3D12VideoProcessor1> for &ID3D12DeviceChild
impl From<&ID3D12VideoProcessor1> for &ID3D12DeviceChild
§fn from(value: &ID3D12VideoProcessor1) -> Self
fn from(value: &ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessor1> for &ID3D12Object
impl From<&ID3D12VideoProcessor1> for &ID3D12Object
§fn from(value: &ID3D12VideoProcessor1) -> Self
fn from(value: &ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessor1> for &ID3D12Pageable
impl From<&ID3D12VideoProcessor1> for &ID3D12Pageable
§fn from(value: &ID3D12VideoProcessor1) -> Self
fn from(value: &ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessor1> for &ID3D12VideoProcessor
impl From<&ID3D12VideoProcessor1> for &ID3D12VideoProcessor
§fn from(value: &ID3D12VideoProcessor1) -> Self
fn from(value: &ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessor1> for &IUnknown
impl From<&ID3D12VideoProcessor1> for &IUnknown
§fn from(value: &ID3D12VideoProcessor1) -> Self
fn from(value: &ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessor1> for ID3D12DeviceChild
impl From<ID3D12VideoProcessor1> for ID3D12DeviceChild
§fn from(value: ID3D12VideoProcessor1) -> Self
fn from(value: ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessor1> for ID3D12Object
impl From<ID3D12VideoProcessor1> for ID3D12Object
§fn from(value: ID3D12VideoProcessor1) -> Self
fn from(value: ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessor1> for ID3D12Pageable
impl From<ID3D12VideoProcessor1> for ID3D12Pageable
§fn from(value: ID3D12VideoProcessor1) -> Self
fn from(value: ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessor1> for ID3D12VideoProcessor
impl From<ID3D12VideoProcessor1> for ID3D12VideoProcessor
§fn from(value: ID3D12VideoProcessor1) -> Self
fn from(value: ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessor1> for IUnknown
impl From<ID3D12VideoProcessor1> for IUnknown
§fn from(value: ID3D12VideoProcessor1) -> Self
fn from(value: ID3D12VideoProcessor1) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12VideoProcessor1
impl Interface for ID3D12VideoProcessor1
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ID3D12VideoProcessor1
impl PartialEq for ID3D12VideoProcessor1
§fn eq(&self, other: &ID3D12VideoProcessor1) -> bool
fn eq(&self, other: &ID3D12VideoProcessor1) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID3D12VideoProcessor1
impl Send for ID3D12VideoProcessor1
impl StructuralPartialEq for ID3D12VideoProcessor1
impl Sync for ID3D12VideoProcessor1
Auto Trait Implementations§
impl RefUnwindSafe for ID3D12VideoProcessor1
impl Unpin for ID3D12VideoProcessor1
impl UnwindSafe for ID3D12VideoProcessor1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more