Struct ID3D12VideoMotionVectorHeap
pub struct ID3D12VideoMotionVectorHeap(/* private fields */);Implementations§
§impl ID3D12VideoMotionVectorHeap
impl ID3D12VideoMotionVectorHeap
pub unsafe fn GetDesc(&self) -> D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC
pub unsafe fn GetProtectedResourceSession<T>(
&self,
result__: *mut Option<T>,
) -> Result<()>where
T: Interface,
Methods from Deref<Target = ID3D12DeviceChild>§
Methods from Deref<Target = ID3D12Object>§
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void>, ) -> Result<()>
pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void>, ) -> Result<()>
pub unsafe fn SetPrivateDataInterface<P1>(
&self,
guid: *const GUID,
pdata: P1,
) -> Result<()>where
P1: Param<IUnknown>,
pub unsafe fn SetName<P0>(&self, name: P0) -> Result<()>where
P0: Param<PCWSTR>,
Trait Implementations§
§impl CanInto<ID3D12DeviceChild> for ID3D12VideoMotionVectorHeap
impl CanInto<ID3D12DeviceChild> for ID3D12VideoMotionVectorHeap
§impl CanInto<ID3D12Object> for ID3D12VideoMotionVectorHeap
impl CanInto<ID3D12Object> for ID3D12VideoMotionVectorHeap
§impl CanInto<ID3D12Pageable> for ID3D12VideoMotionVectorHeap
impl CanInto<ID3D12Pageable> for ID3D12VideoMotionVectorHeap
§impl CanInto<IUnknown> for ID3D12VideoMotionVectorHeap
impl CanInto<IUnknown> for ID3D12VideoMotionVectorHeap
§impl Clone for ID3D12VideoMotionVectorHeap
impl Clone for ID3D12VideoMotionVectorHeap
§fn clone(&self) -> ID3D12VideoMotionVectorHeap
fn clone(&self) -> ID3D12VideoMotionVectorHeap
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ID3D12VideoMotionVectorHeap
impl Debug for ID3D12VideoMotionVectorHeap
§impl Deref for ID3D12VideoMotionVectorHeap
Available on crate feature Win32_Graphics_Direct3D12 only.
impl Deref for ID3D12VideoMotionVectorHeap
Available on crate feature
Win32_Graphics_Direct3D12 only.§impl From<&ID3D12VideoMotionVectorHeap> for &ID3D12DeviceChild
impl From<&ID3D12VideoMotionVectorHeap> for &ID3D12DeviceChild
§fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoMotionVectorHeap> for &ID3D12Object
impl From<&ID3D12VideoMotionVectorHeap> for &ID3D12Object
§fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoMotionVectorHeap> for &ID3D12Pageable
impl From<&ID3D12VideoMotionVectorHeap> for &ID3D12Pageable
§fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoMotionVectorHeap> for &IUnknown
impl From<&ID3D12VideoMotionVectorHeap> for &IUnknown
§fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
fn from(value: &ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoMotionVectorHeap> for ID3D12DeviceChild
impl From<ID3D12VideoMotionVectorHeap> for ID3D12DeviceChild
§fn from(value: ID3D12VideoMotionVectorHeap) -> Self
fn from(value: ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoMotionVectorHeap> for ID3D12Object
impl From<ID3D12VideoMotionVectorHeap> for ID3D12Object
§fn from(value: ID3D12VideoMotionVectorHeap) -> Self
fn from(value: ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoMotionVectorHeap> for ID3D12Pageable
impl From<ID3D12VideoMotionVectorHeap> for ID3D12Pageable
§fn from(value: ID3D12VideoMotionVectorHeap) -> Self
fn from(value: ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoMotionVectorHeap> for IUnknown
impl From<ID3D12VideoMotionVectorHeap> for IUnknown
§fn from(value: ID3D12VideoMotionVectorHeap) -> Self
fn from(value: ID3D12VideoMotionVectorHeap) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12VideoMotionVectorHeap
impl Interface for ID3D12VideoMotionVectorHeap
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl, not the inner &MyApp object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. MyApp_Impl, not the inner MyApp object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak] reference to this object.§impl PartialEq for ID3D12VideoMotionVectorHeap
impl PartialEq for ID3D12VideoMotionVectorHeap
impl Eq for ID3D12VideoMotionVectorHeap
impl Send for ID3D12VideoMotionVectorHeap
Available on crate feature
Win32_Graphics_Direct3D12 only.impl StructuralPartialEq for ID3D12VideoMotionVectorHeap
impl Sync for ID3D12VideoMotionVectorHeap
Available on crate feature
Win32_Graphics_Direct3D12 only.Auto Trait Implementations§
impl Freeze for ID3D12VideoMotionVectorHeap
impl RefUnwindSafe for ID3D12VideoMotionVectorHeap
impl Unpin for ID3D12VideoMotionVectorHeap
impl UnwindSafe for ID3D12VideoMotionVectorHeap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more