Struct windows::Win32::Media::MediaFoundation::ID3D12VideoEncodeCommandList
pub struct ID3D12VideoEncodeCommandList(/* private fields */);
Implementations§
§impl ID3D12VideoEncodeCommandList
impl ID3D12VideoEncodeCommandList
pub unsafe fn Close(&self) -> Result<()>
pub unsafe fn Reset<P0>(&self, pallocator: P0) -> Result<()>where
P0: Param<ID3D12CommandAllocator>,
pub unsafe fn ClearState(&self)
pub unsafe fn ResourceBarrier(&self, pbarriers: &[D3D12_RESOURCE_BARRIER])
pub unsafe fn DiscardResource<P0>(
&self,
presource: P0,
pregion: Option<*const D3D12_DISCARD_REGION>,
)where
P0: Param<ID3D12Resource>,
pub unsafe fn BeginQuery<P0>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
index: u32,
)where
P0: Param<ID3D12QueryHeap>,
pub unsafe fn EndQuery<P0>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
index: u32,
)where
P0: Param<ID3D12QueryHeap>,
pub unsafe fn ResolveQueryData<P0, P1>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
startindex: u32,
numqueries: u32,
pdestinationbuffer: P1,
aligneddestinationbufferoffset: u64,
)where
P0: Param<ID3D12QueryHeap>,
P1: Param<ID3D12Resource>,
pub unsafe fn SetPredication<P0>(
&self,
pbuffer: P0,
alignedbufferoffset: u64,
operation: D3D12_PREDICATION_OP,
)where
P0: Param<ID3D12Resource>,
pub unsafe fn SetMarker( &self, metadata: u32, pdata: Option<*const c_void>, size: u32, )
pub unsafe fn BeginEvent( &self, metadata: u32, pdata: Option<*const c_void>, size: u32, )
pub unsafe fn EndEvent(&self)
pub unsafe fn EstimateMotion<P0>(
&self,
pmotionestimator: P0,
poutputarguments: *const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT,
pinputarguments: *const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT,
)where
P0: Param<ID3D12VideoMotionEstimator>,
pub unsafe fn ResolveMotionVectorHeap( &self, poutputarguments: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT, pinputarguments: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT, )
pub unsafe fn WriteBufferImmediate( &self, count: u32, pparams: *const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER, pmodes: Option<*const D3D12_WRITEBUFFERIMMEDIATE_MODE>, )
pub unsafe fn SetProtectedResourceSession<P0>(
&self,
pprotectedresourcesession: P0,
)where
P0: Param<ID3D12ProtectedResourceSession>,
Methods from Deref<Target = ID3D12CommandList>§
pub unsafe fn GetType(&self) -> D3D12_COMMAND_LIST_TYPE
Methods from Deref<Target = ID3D12DeviceChild>§
Methods from Deref<Target = ID3D12Object>§
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void>, ) -> Result<()>
pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void>, ) -> Result<()>
pub unsafe fn SetPrivateDataInterface<P0>(
&self,
guid: *const GUID,
pdata: P0,
) -> Result<()>where
P0: Param<IUnknown>,
pub unsafe fn SetName<P0>(&self, name: P0) -> Result<()>where
P0: Param<PCWSTR>,
Trait Implementations§
§impl CanInto<ID3D12CommandList> for ID3D12VideoEncodeCommandList
impl CanInto<ID3D12CommandList> for ID3D12VideoEncodeCommandList
§impl CanInto<ID3D12DeviceChild> for ID3D12VideoEncodeCommandList
impl CanInto<ID3D12DeviceChild> for ID3D12VideoEncodeCommandList
§impl CanInto<ID3D12Object> for ID3D12VideoEncodeCommandList
impl CanInto<ID3D12Object> for ID3D12VideoEncodeCommandList
§impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList1
impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList1
§impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList2
impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList2
§impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList3
impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList3
§impl CanInto<IUnknown> for ID3D12VideoEncodeCommandList
impl CanInto<IUnknown> for ID3D12VideoEncodeCommandList
§impl Clone for ID3D12VideoEncodeCommandList
impl Clone for ID3D12VideoEncodeCommandList
§fn clone(&self) -> ID3D12VideoEncodeCommandList
fn clone(&self) -> ID3D12VideoEncodeCommandList
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID3D12VideoEncodeCommandList
impl Debug for ID3D12VideoEncodeCommandList
§impl Deref for ID3D12VideoEncodeCommandList
impl Deref for ID3D12VideoEncodeCommandList
§impl From<&ID3D12VideoEncodeCommandList> for &ID3D12CommandList
impl From<&ID3D12VideoEncodeCommandList> for &ID3D12CommandList
§fn from(value: &ID3D12VideoEncodeCommandList) -> Self
fn from(value: &ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList> for &ID3D12DeviceChild
impl From<&ID3D12VideoEncodeCommandList> for &ID3D12DeviceChild
§fn from(value: &ID3D12VideoEncodeCommandList) -> Self
fn from(value: &ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList> for &ID3D12Object
impl From<&ID3D12VideoEncodeCommandList> for &ID3D12Object
§fn from(value: &ID3D12VideoEncodeCommandList) -> Self
fn from(value: &ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList> for &IUnknown
impl From<&ID3D12VideoEncodeCommandList> for &IUnknown
§fn from(value: &ID3D12VideoEncodeCommandList) -> Self
fn from(value: &ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12VideoEncodeCommandList
impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12VideoEncodeCommandList
§fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList2> for &ID3D12VideoEncodeCommandList
impl From<&ID3D12VideoEncodeCommandList2> for &ID3D12VideoEncodeCommandList
§fn from(value: &ID3D12VideoEncodeCommandList2) -> Self
fn from(value: &ID3D12VideoEncodeCommandList2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList3> for &ID3D12VideoEncodeCommandList
impl From<&ID3D12VideoEncodeCommandList3> for &ID3D12VideoEncodeCommandList
§fn from(value: &ID3D12VideoEncodeCommandList3) -> Self
fn from(value: &ID3D12VideoEncodeCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList> for ID3D12CommandList
impl From<ID3D12VideoEncodeCommandList> for ID3D12CommandList
§fn from(value: ID3D12VideoEncodeCommandList) -> Self
fn from(value: ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList> for ID3D12DeviceChild
impl From<ID3D12VideoEncodeCommandList> for ID3D12DeviceChild
§fn from(value: ID3D12VideoEncodeCommandList) -> Self
fn from(value: ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList> for ID3D12Object
impl From<ID3D12VideoEncodeCommandList> for ID3D12Object
§fn from(value: ID3D12VideoEncodeCommandList) -> Self
fn from(value: ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList> for IUnknown
impl From<ID3D12VideoEncodeCommandList> for IUnknown
§fn from(value: ID3D12VideoEncodeCommandList) -> Self
fn from(value: ID3D12VideoEncodeCommandList) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList
impl From<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList
§fn from(value: ID3D12VideoEncodeCommandList1) -> Self
fn from(value: ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList2> for ID3D12VideoEncodeCommandList
impl From<ID3D12VideoEncodeCommandList2> for ID3D12VideoEncodeCommandList
§fn from(value: ID3D12VideoEncodeCommandList2) -> Self
fn from(value: ID3D12VideoEncodeCommandList2) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList3> for ID3D12VideoEncodeCommandList
impl From<ID3D12VideoEncodeCommandList3> for ID3D12VideoEncodeCommandList
§fn from(value: ID3D12VideoEncodeCommandList3) -> Self
fn from(value: ID3D12VideoEncodeCommandList3) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12VideoEncodeCommandList
impl Interface for ID3D12VideoEncodeCommandList
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for ID3D12VideoEncodeCommandList
impl PartialEq for ID3D12VideoEncodeCommandList
§fn eq(&self, other: &ID3D12VideoEncodeCommandList) -> bool
fn eq(&self, other: &ID3D12VideoEncodeCommandList) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID3D12VideoEncodeCommandList
impl Send for ID3D12VideoEncodeCommandList
impl StructuralPartialEq for ID3D12VideoEncodeCommandList
impl Sync for ID3D12VideoEncodeCommandList
Auto Trait Implementations§
impl Freeze for ID3D12VideoEncodeCommandList
impl RefUnwindSafe for ID3D12VideoEncodeCommandList
impl Unpin for ID3D12VideoEncodeCommandList
impl UnwindSafe for ID3D12VideoEncodeCommandList
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)