Struct ID3D12VideoEncodeCommandList1
pub struct ID3D12VideoEncodeCommandList1(/* private fields */);Implementations§
§impl ID3D12VideoEncodeCommandList1
impl ID3D12VideoEncodeCommandList1
pub unsafe fn InitializeExtensionCommand<P0>(
&self,
pextensioncommand: P0,
pinitializationparameters: *const c_void,
initializationparameterssizeinbytes: usize,
)where
P0: Param<ID3D12VideoExtensionCommand>,
pub unsafe fn ExecuteExtensionCommand<P0>(
&self,
pextensioncommand: P0,
pexecutionparameters: *const c_void,
executionparameterssizeinbytes: usize,
)where
P0: Param<ID3D12VideoExtensionCommand>,
Methods from Deref<Target = ID3D12VideoEncodeCommandList>§
pub unsafe fn Close(&self) -> Result<()>
pub unsafe fn Reset<P0>(&self, pallocator: P0) -> Result<()>where
P0: Param<ID3D12CommandAllocator>,
pub unsafe fn ClearState(&self)
pub unsafe fn ResourceBarrier(&self, pbarriers: &[D3D12_RESOURCE_BARRIER])
pub unsafe fn DiscardResource<P0>(
&self,
presource: P0,
pregion: Option<*const D3D12_DISCARD_REGION>,
)where
P0: Param<ID3D12Resource>,
pub unsafe fn BeginQuery<P0>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
index: u32,
)where
P0: Param<ID3D12QueryHeap>,
pub unsafe fn EndQuery<P0>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
index: u32,
)where
P0: Param<ID3D12QueryHeap>,
pub unsafe fn ResolveQueryData<P0, P4>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
startindex: u32,
numqueries: u32,
pdestinationbuffer: P4,
aligneddestinationbufferoffset: u64,
)where
P0: Param<ID3D12QueryHeap>,
P4: Param<ID3D12Resource>,
pub unsafe fn SetPredication<P0>(
&self,
pbuffer: P0,
alignedbufferoffset: u64,
operation: D3D12_PREDICATION_OP,
)where
P0: Param<ID3D12Resource>,
pub unsafe fn SetMarker( &self, metadata: u32, pdata: Option<*const c_void>, size: u32, )
pub unsafe fn BeginEvent( &self, metadata: u32, pdata: Option<*const c_void>, size: u32, )
pub unsafe fn EndEvent(&self)
pub unsafe fn EstimateMotion<P0>(
&self,
pmotionestimator: P0,
poutputarguments: *const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT,
pinputarguments: *const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT,
)where
P0: Param<ID3D12VideoMotionEstimator>,
pub unsafe fn ResolveMotionVectorHeap( &self, poutputarguments: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT, pinputarguments: *const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT, )
pub unsafe fn WriteBufferImmediate( &self, count: u32, pparams: *const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER, pmodes: Option<*const D3D12_WRITEBUFFERIMMEDIATE_MODE>, )
pub unsafe fn SetProtectedResourceSession<P0>(
&self,
pprotectedresourcesession: P0,
)where
P0: Param<ID3D12ProtectedResourceSession>,
Methods from Deref<Target = ID3D12CommandList>§
pub unsafe fn GetType(&self) -> D3D12_COMMAND_LIST_TYPE
Methods from Deref<Target = ID3D12DeviceChild>§
Methods from Deref<Target = ID3D12Object>§
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void>, ) -> Result<()>
pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void>, ) -> Result<()>
pub unsafe fn SetPrivateDataInterface<P1>(
&self,
guid: *const GUID,
pdata: P1,
) -> Result<()>where
P1: Param<IUnknown>,
pub unsafe fn SetName<P0>(&self, name: P0) -> Result<()>where
P0: Param<PCWSTR>,
Trait Implementations§
§impl CanInto<ID3D12CommandList> for ID3D12VideoEncodeCommandList1
impl CanInto<ID3D12CommandList> for ID3D12VideoEncodeCommandList1
§impl CanInto<ID3D12DeviceChild> for ID3D12VideoEncodeCommandList1
impl CanInto<ID3D12DeviceChild> for ID3D12VideoEncodeCommandList1
§impl CanInto<ID3D12Object> for ID3D12VideoEncodeCommandList1
impl CanInto<ID3D12Object> for ID3D12VideoEncodeCommandList1
§impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList1
impl CanInto<ID3D12VideoEncodeCommandList> for ID3D12VideoEncodeCommandList1
§impl CanInto<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList2
impl CanInto<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList2
§impl CanInto<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList3
impl CanInto<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList3
§impl CanInto<IUnknown> for ID3D12VideoEncodeCommandList1
impl CanInto<IUnknown> for ID3D12VideoEncodeCommandList1
§impl Clone for ID3D12VideoEncodeCommandList1
impl Clone for ID3D12VideoEncodeCommandList1
§fn clone(&self) -> ID3D12VideoEncodeCommandList1
fn clone(&self) -> ID3D12VideoEncodeCommandList1
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ID3D12VideoEncodeCommandList1
impl Debug for ID3D12VideoEncodeCommandList1
§impl Deref for ID3D12VideoEncodeCommandList1
Available on crate feature Win32_Graphics_Direct3D12 only.
impl Deref for ID3D12VideoEncodeCommandList1
Available on crate feature
Win32_Graphics_Direct3D12 only.§impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12CommandList
impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12CommandList
§fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12DeviceChild
impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12DeviceChild
§fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12Object
impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12Object
§fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12VideoEncodeCommandList
impl From<&ID3D12VideoEncodeCommandList1> for &ID3D12VideoEncodeCommandList
§fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList1> for &IUnknown
impl From<&ID3D12VideoEncodeCommandList1> for &IUnknown
§fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
fn from(value: &ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList2> for &ID3D12VideoEncodeCommandList1
impl From<&ID3D12VideoEncodeCommandList2> for &ID3D12VideoEncodeCommandList1
§fn from(value: &ID3D12VideoEncodeCommandList2) -> Self
fn from(value: &ID3D12VideoEncodeCommandList2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoEncodeCommandList3> for &ID3D12VideoEncodeCommandList1
impl From<&ID3D12VideoEncodeCommandList3> for &ID3D12VideoEncodeCommandList1
§fn from(value: &ID3D12VideoEncodeCommandList3) -> Self
fn from(value: &ID3D12VideoEncodeCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList1> for ID3D12CommandList
impl From<ID3D12VideoEncodeCommandList1> for ID3D12CommandList
§fn from(value: ID3D12VideoEncodeCommandList1) -> Self
fn from(value: ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList1> for ID3D12DeviceChild
impl From<ID3D12VideoEncodeCommandList1> for ID3D12DeviceChild
§fn from(value: ID3D12VideoEncodeCommandList1) -> Self
fn from(value: ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList1> for ID3D12Object
impl From<ID3D12VideoEncodeCommandList1> for ID3D12Object
§fn from(value: ID3D12VideoEncodeCommandList1) -> Self
fn from(value: ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList
impl From<ID3D12VideoEncodeCommandList1> for ID3D12VideoEncodeCommandList
§fn from(value: ID3D12VideoEncodeCommandList1) -> Self
fn from(value: ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList1> for IUnknown
impl From<ID3D12VideoEncodeCommandList1> for IUnknown
§fn from(value: ID3D12VideoEncodeCommandList1) -> Self
fn from(value: ID3D12VideoEncodeCommandList1) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList2> for ID3D12VideoEncodeCommandList1
impl From<ID3D12VideoEncodeCommandList2> for ID3D12VideoEncodeCommandList1
§fn from(value: ID3D12VideoEncodeCommandList2) -> Self
fn from(value: ID3D12VideoEncodeCommandList2) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoEncodeCommandList3> for ID3D12VideoEncodeCommandList1
impl From<ID3D12VideoEncodeCommandList3> for ID3D12VideoEncodeCommandList1
§fn from(value: ID3D12VideoEncodeCommandList3) -> Self
fn from(value: ID3D12VideoEncodeCommandList3) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12VideoEncodeCommandList1
impl Interface for ID3D12VideoEncodeCommandList1
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl, not the inner &MyApp object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any]. It returns a reference to the “outer”
object, e.g. MyApp_Impl, not the inner MyApp object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak] reference to this object.§impl PartialEq for ID3D12VideoEncodeCommandList1
impl PartialEq for ID3D12VideoEncodeCommandList1
impl Eq for ID3D12VideoEncodeCommandList1
impl Send for ID3D12VideoEncodeCommandList1
Available on crate feature
Win32_Graphics_Direct3D12 only.impl StructuralPartialEq for ID3D12VideoEncodeCommandList1
impl Sync for ID3D12VideoEncodeCommandList1
Available on crate feature
Win32_Graphics_Direct3D12 only.Auto Trait Implementations§
impl Freeze for ID3D12VideoEncodeCommandList1
impl RefUnwindSafe for ID3D12VideoEncodeCommandList1
impl Unpin for ID3D12VideoEncodeCommandList1
impl UnwindSafe for ID3D12VideoEncodeCommandList1
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more