pub struct ID3D12VideoProcessCommandList3(/* private fields */);
Implementations§
§impl ID3D12VideoProcessCommandList3
impl ID3D12VideoProcessCommandList3
pub unsafe fn Barrier(&self, pbarriergroups: &[D3D12_BARRIER_GROUP])
Methods from Deref<Target = ID3D12VideoProcessCommandList2>§
pub unsafe fn SetProtectedResourceSession<P0>(
&self,
pprotectedresourcesession: P0,
)where
P0: Param<ID3D12ProtectedResourceSession>,
pub unsafe fn InitializeExtensionCommand<P0>(
&self,
pextensioncommand: P0,
pinitializationparameters: *const c_void,
initializationparameterssizeinbytes: usize,
)where
P0: Param<ID3D12VideoExtensionCommand>,
pub unsafe fn ExecuteExtensionCommand<P0>(
&self,
pextensioncommand: P0,
pexecutionparameters: *const c_void,
executionparameterssizeinbytes: usize,
)where
P0: Param<ID3D12VideoExtensionCommand>,
Methods from Deref<Target = ID3D12VideoProcessCommandList1>§
pub unsafe fn ProcessFrames1<P0>(
&self,
pvideoprocessor: P0,
poutputarguments: *const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS,
pinputarguments: &[D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1],
)where
P0: Param<ID3D12VideoProcessor>,
Methods from Deref<Target = ID3D12VideoProcessCommandList>§
pub unsafe fn Close(&self) -> Result<()>
pub unsafe fn Reset<P0>(&self, pallocator: P0) -> Result<()>where
P0: Param<ID3D12CommandAllocator>,
pub unsafe fn ClearState(&self)
pub unsafe fn ResourceBarrier(&self, pbarriers: &[D3D12_RESOURCE_BARRIER])
pub unsafe fn DiscardResource<P0>(
&self,
presource: P0,
pregion: Option<*const D3D12_DISCARD_REGION>,
)where
P0: Param<ID3D12Resource>,
pub unsafe fn BeginQuery<P0>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
index: u32,
)where
P0: Param<ID3D12QueryHeap>,
pub unsafe fn EndQuery<P0>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
index: u32,
)where
P0: Param<ID3D12QueryHeap>,
pub unsafe fn ResolveQueryData<P0, P1>(
&self,
pqueryheap: P0,
type: D3D12_QUERY_TYPE,
startindex: u32,
numqueries: u32,
pdestinationbuffer: P1,
aligneddestinationbufferoffset: u64,
)where
P0: Param<ID3D12QueryHeap>,
P1: Param<ID3D12Resource>,
pub unsafe fn SetPredication<P0>(
&self,
pbuffer: P0,
alignedbufferoffset: u64,
operation: D3D12_PREDICATION_OP,
)where
P0: Param<ID3D12Resource>,
pub unsafe fn SetMarker( &self, metadata: u32, pdata: Option<*const c_void>, size: u32, )
pub unsafe fn BeginEvent( &self, metadata: u32, pdata: Option<*const c_void>, size: u32, )
pub unsafe fn EndEvent(&self)
pub unsafe fn ProcessFrames<P0>(
&self,
pvideoprocessor: P0,
poutputarguments: *const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS,
pinputarguments: &[D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS],
)where
P0: Param<ID3D12VideoProcessor>,
pub unsafe fn WriteBufferImmediate( &self, count: u32, pparams: *const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER, pmodes: Option<*const D3D12_WRITEBUFFERIMMEDIATE_MODE>, )
Methods from Deref<Target = ID3D12CommandList>§
pub unsafe fn GetType(&self) -> D3D12_COMMAND_LIST_TYPE
Methods from Deref<Target = ID3D12DeviceChild>§
Methods from Deref<Target = ID3D12Object>§
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void>, ) -> Result<()>
pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void>, ) -> Result<()>
pub unsafe fn SetPrivateDataInterface<P0>(
&self,
guid: *const GUID,
pdata: P0,
) -> Result<()>where
P0: Param<IUnknown>,
pub unsafe fn SetName<P0>(&self, name: P0) -> Result<()>where
P0: Param<PCWSTR>,
Trait Implementations§
§impl CanInto<ID3D12CommandList> for ID3D12VideoProcessCommandList3
impl CanInto<ID3D12CommandList> for ID3D12VideoProcessCommandList3
§impl CanInto<ID3D12DeviceChild> for ID3D12VideoProcessCommandList3
impl CanInto<ID3D12DeviceChild> for ID3D12VideoProcessCommandList3
§impl CanInto<ID3D12Object> for ID3D12VideoProcessCommandList3
impl CanInto<ID3D12Object> for ID3D12VideoProcessCommandList3
§impl CanInto<ID3D12VideoProcessCommandList> for ID3D12VideoProcessCommandList3
impl CanInto<ID3D12VideoProcessCommandList> for ID3D12VideoProcessCommandList3
§impl CanInto<ID3D12VideoProcessCommandList1> for ID3D12VideoProcessCommandList3
impl CanInto<ID3D12VideoProcessCommandList1> for ID3D12VideoProcessCommandList3
§impl CanInto<ID3D12VideoProcessCommandList2> for ID3D12VideoProcessCommandList3
impl CanInto<ID3D12VideoProcessCommandList2> for ID3D12VideoProcessCommandList3
§impl CanInto<IUnknown> for ID3D12VideoProcessCommandList3
impl CanInto<IUnknown> for ID3D12VideoProcessCommandList3
§impl Clone for ID3D12VideoProcessCommandList3
impl Clone for ID3D12VideoProcessCommandList3
§fn clone(&self) -> ID3D12VideoProcessCommandList3
fn clone(&self) -> ID3D12VideoProcessCommandList3
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID3D12VideoProcessCommandList3
impl Debug for ID3D12VideoProcessCommandList3
§impl Deref for ID3D12VideoProcessCommandList3
impl Deref for ID3D12VideoProcessCommandList3
§impl From<&ID3D12VideoProcessCommandList3> for &ID3D12CommandList
impl From<&ID3D12VideoProcessCommandList3> for &ID3D12CommandList
§fn from(value: &ID3D12VideoProcessCommandList3) -> Self
fn from(value: &ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessCommandList3> for &ID3D12DeviceChild
impl From<&ID3D12VideoProcessCommandList3> for &ID3D12DeviceChild
§fn from(value: &ID3D12VideoProcessCommandList3) -> Self
fn from(value: &ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessCommandList3> for &ID3D12Object
impl From<&ID3D12VideoProcessCommandList3> for &ID3D12Object
§fn from(value: &ID3D12VideoProcessCommandList3) -> Self
fn from(value: &ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessCommandList3> for &ID3D12VideoProcessCommandList
impl From<&ID3D12VideoProcessCommandList3> for &ID3D12VideoProcessCommandList
§fn from(value: &ID3D12VideoProcessCommandList3) -> Self
fn from(value: &ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessCommandList3> for &ID3D12VideoProcessCommandList1
impl From<&ID3D12VideoProcessCommandList3> for &ID3D12VideoProcessCommandList1
§fn from(value: &ID3D12VideoProcessCommandList3) -> Self
fn from(value: &ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessCommandList3> for &ID3D12VideoProcessCommandList2
impl From<&ID3D12VideoProcessCommandList3> for &ID3D12VideoProcessCommandList2
§fn from(value: &ID3D12VideoProcessCommandList3) -> Self
fn from(value: &ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<&ID3D12VideoProcessCommandList3> for &IUnknown
impl From<&ID3D12VideoProcessCommandList3> for &IUnknown
§fn from(value: &ID3D12VideoProcessCommandList3) -> Self
fn from(value: &ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessCommandList3> for ID3D12CommandList
impl From<ID3D12VideoProcessCommandList3> for ID3D12CommandList
§fn from(value: ID3D12VideoProcessCommandList3) -> Self
fn from(value: ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessCommandList3> for ID3D12DeviceChild
impl From<ID3D12VideoProcessCommandList3> for ID3D12DeviceChild
§fn from(value: ID3D12VideoProcessCommandList3) -> Self
fn from(value: ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessCommandList3> for ID3D12Object
impl From<ID3D12VideoProcessCommandList3> for ID3D12Object
§fn from(value: ID3D12VideoProcessCommandList3) -> Self
fn from(value: ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessCommandList3> for ID3D12VideoProcessCommandList
impl From<ID3D12VideoProcessCommandList3> for ID3D12VideoProcessCommandList
§fn from(value: ID3D12VideoProcessCommandList3) -> Self
fn from(value: ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessCommandList3> for ID3D12VideoProcessCommandList1
impl From<ID3D12VideoProcessCommandList3> for ID3D12VideoProcessCommandList1
§fn from(value: ID3D12VideoProcessCommandList3) -> Self
fn from(value: ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessCommandList3> for ID3D12VideoProcessCommandList2
impl From<ID3D12VideoProcessCommandList3> for ID3D12VideoProcessCommandList2
§fn from(value: ID3D12VideoProcessCommandList3) -> Self
fn from(value: ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl From<ID3D12VideoProcessCommandList3> for IUnknown
impl From<ID3D12VideoProcessCommandList3> for IUnknown
§fn from(value: ID3D12VideoProcessCommandList3) -> Self
fn from(value: ID3D12VideoProcessCommandList3) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12VideoProcessCommandList3
impl Interface for ID3D12VideoProcessCommandList3
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for ID3D12VideoProcessCommandList3
impl PartialEq for ID3D12VideoProcessCommandList3
§fn eq(&self, other: &ID3D12VideoProcessCommandList3) -> bool
fn eq(&self, other: &ID3D12VideoProcessCommandList3) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID3D12VideoProcessCommandList3
impl Send for ID3D12VideoProcessCommandList3
impl StructuralPartialEq for ID3D12VideoProcessCommandList3
impl Sync for ID3D12VideoProcessCommandList3
Auto Trait Implementations§
impl Freeze for ID3D12VideoProcessCommandList3
impl RefUnwindSafe for ID3D12VideoProcessCommandList3
impl Unpin for ID3D12VideoProcessCommandList3
impl UnwindSafe for ID3D12VideoProcessCommandList3
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)