#[repr(C)]pub struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS {
pub OutputStream: [D3D12_VIDEO_PROCESS_OUTPUT_STREAM; 2],
pub TargetRectangle: RECT,
}
Fields§
§OutputStream: [D3D12_VIDEO_PROCESS_OUTPUT_STREAM; 2]
§TargetRectangle: RECT
Trait Implementations§
impl Eq for D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
impl Send for D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
impl Sync for D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
impl Unpin for D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
impl UnwindSafe for D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more