Struct windows::Win32::Graphics::Direct3D9::D3DDEVICE_CREATION_PARAMETERS
#[repr(C)]pub struct D3DDEVICE_CREATION_PARAMETERS {
pub AdapterOrdinal: u32,
pub DeviceType: D3DDEVTYPE,
pub hFocusWindow: HWND,
pub BehaviorFlags: u32,
}
Fields§
§AdapterOrdinal: u32
§DeviceType: D3DDEVTYPE
§hFocusWindow: HWND
§BehaviorFlags: u32
Trait Implementations§
§impl Clone for D3DDEVICE_CREATION_PARAMETERS
impl Clone for D3DDEVICE_CREATION_PARAMETERS
§impl Debug for D3DDEVICE_CREATION_PARAMETERS
impl Debug for D3DDEVICE_CREATION_PARAMETERS
§impl Default for D3DDEVICE_CREATION_PARAMETERS
impl Default for D3DDEVICE_CREATION_PARAMETERS
§impl PartialEq for D3DDEVICE_CREATION_PARAMETERS
impl PartialEq for D3DDEVICE_CREATION_PARAMETERS
impl Copy for D3DDEVICE_CREATION_PARAMETERS
impl Eq for D3DDEVICE_CREATION_PARAMETERS
Auto Trait Implementations§
impl RefUnwindSafe for D3DDEVICE_CREATION_PARAMETERS
impl Send for D3DDEVICE_CREATION_PARAMETERS
impl Sync for D3DDEVICE_CREATION_PARAMETERS
impl Unpin for D3DDEVICE_CREATION_PARAMETERS
impl UnwindSafe for D3DDEVICE_CREATION_PARAMETERS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more