Struct D3DDEVINFO_RESOURCEMANAGER
#[repr(C)]pub struct D3DDEVINFO_RESOURCEMANAGER {
pub stats: [D3DRESOURCESTATS; 8],
}
Fields§
§stats: [D3DRESOURCESTATS; 8]
Trait Implementations§
§impl Clone for D3DDEVINFO_RESOURCEMANAGER
impl Clone for D3DDEVINFO_RESOURCEMANAGER
§fn clone(&self) -> D3DDEVINFO_RESOURCEMANAGER
fn clone(&self) -> D3DDEVINFO_RESOURCEMANAGER
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DDEVINFO_RESOURCEMANAGER
impl Debug for D3DDEVINFO_RESOURCEMANAGER
§impl Default for D3DDEVINFO_RESOURCEMANAGER
impl Default for D3DDEVINFO_RESOURCEMANAGER
§impl PartialEq for D3DDEVINFO_RESOURCEMANAGER
impl PartialEq for D3DDEVINFO_RESOURCEMANAGER
impl Copy for D3DDEVINFO_RESOURCEMANAGER
impl StructuralPartialEq for D3DDEVINFO_RESOURCEMANAGER
Auto Trait Implementations§
impl Freeze for D3DDEVINFO_RESOURCEMANAGER
impl RefUnwindSafe for D3DDEVINFO_RESOURCEMANAGER
impl Send for D3DDEVINFO_RESOURCEMANAGER
impl Sync for D3DDEVINFO_RESOURCEMANAGER
impl Unpin for D3DDEVINFO_RESOURCEMANAGER
impl UnwindSafe for D3DDEVINFO_RESOURCEMANAGER
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more