Struct D3DLIGHTINGELEMENT
#[repr(C)]pub struct D3DLIGHTINGELEMENT {
pub dvPosition: D3DVECTOR,
pub dvNormal: D3DVECTOR,
}
Fields§
§dvPosition: D3DVECTOR
§dvNormal: D3DVECTOR
Trait Implementations§
§impl Clone for D3DLIGHTINGELEMENT
impl Clone for D3DLIGHTINGELEMENT
§fn clone(&self) -> D3DLIGHTINGELEMENT
fn clone(&self) -> D3DLIGHTINGELEMENT
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for D3DLIGHTINGELEMENT
impl Debug for D3DLIGHTINGELEMENT
§impl Default for D3DLIGHTINGELEMENT
impl Default for D3DLIGHTINGELEMENT
§impl PartialEq for D3DLIGHTINGELEMENT
impl PartialEq for D3DLIGHTINGELEMENT
impl Copy for D3DLIGHTINGELEMENT
impl StructuralPartialEq for D3DLIGHTINGELEMENT
Auto Trait Implementations§
impl Freeze for D3DLIGHTINGELEMENT
impl RefUnwindSafe for D3DLIGHTINGELEMENT
impl Send for D3DLIGHTINGELEMENT
impl Sync for D3DLIGHTINGELEMENT
impl Unpin for D3DLIGHTINGELEMENT
impl UnwindSafe for D3DLIGHTINGELEMENT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more