Union D3DMATERIAL_2
#[repr(C)]
pub union D3DMATERIAL_2 {
pub specular: D3DCOLORVALUE,
pub dcvSpecular: D3DCOLORVALUE,
}
Fields§
§specular: D3DCOLORVALUE
§dcvSpecular: D3DCOLORVALUE
Trait Implementations§
§impl Clone for D3DMATERIAL_2
impl Clone for D3DMATERIAL_2
§fn clone(&self) -> D3DMATERIAL_2
fn clone(&self) -> D3DMATERIAL_2
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for D3DMATERIAL_2
impl Default for D3DMATERIAL_2
impl Copy for D3DMATERIAL_2
Auto Trait Implementations§
impl Freeze for D3DMATERIAL_2
impl RefUnwindSafe for D3DMATERIAL_2
impl Send for D3DMATERIAL_2
impl Sync for D3DMATERIAL_2
impl Unpin for D3DMATERIAL_2
impl UnwindSafe for D3DMATERIAL_2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more