pub struct IDCompositionDesktopDevice(/* private fields */);
Implementations§
§impl IDCompositionDesktopDevice
impl IDCompositionDesktopDevice
pub unsafe fn Commit(&self) -> Result<()>
pub unsafe fn WaitForCommitCompletion(&self) -> Result<()>
pub unsafe fn GetFrameStatistics( &self, statistics: *mut DCOMPOSITION_FRAME_STATISTICS ) -> Result<()>
pub unsafe fn CreateVisual(&self) -> Result<IDCompositionVisual2>
pub unsafe fn CreateSurfaceFactory<P0>(
&self,
renderingdevice: P0
) -> Result<IDCompositionSurfaceFactory>where
P0: IntoParam<IUnknown>,
pub unsafe fn CreateSurface( &self, width: u32, height: u32, pixelformat: DXGI_FORMAT, alphamode: DXGI_ALPHA_MODE ) -> Result<IDCompositionSurface>
pub unsafe fn CreateVirtualSurface( &self, initialwidth: u32, initialheight: u32, pixelformat: DXGI_FORMAT, alphamode: DXGI_ALPHA_MODE ) -> Result<IDCompositionVirtualSurface>
pub unsafe fn CreateTranslateTransform( &self ) -> Result<IDCompositionTranslateTransform>
pub unsafe fn CreateScaleTransform(&self) -> Result<IDCompositionScaleTransform>
pub unsafe fn CreateRotateTransform( &self ) -> Result<IDCompositionRotateTransform>
pub unsafe fn CreateSkewTransform(&self) -> Result<IDCompositionSkewTransform>
pub unsafe fn CreateMatrixTransform( &self ) -> Result<IDCompositionMatrixTransform>
pub unsafe fn CreateTransformGroup( &self, transforms: &[Option<IDCompositionTransform>] ) -> Result<IDCompositionTransform>
pub unsafe fn CreateTranslateTransform3D( &self ) -> Result<IDCompositionTranslateTransform3D>
pub unsafe fn CreateScaleTransform3D( &self ) -> Result<IDCompositionScaleTransform3D>
pub unsafe fn CreateRotateTransform3D( &self ) -> Result<IDCompositionRotateTransform3D>
pub unsafe fn CreateMatrixTransform3D( &self ) -> Result<IDCompositionMatrixTransform3D>
pub unsafe fn CreateTransform3DGroup( &self, transforms3d: &[Option<IDCompositionTransform3D>] ) -> Result<IDCompositionTransform3D>
pub unsafe fn CreateEffectGroup(&self) -> Result<IDCompositionEffectGroup>
pub unsafe fn CreateRectangleClip(&self) -> Result<IDCompositionRectangleClip>
pub unsafe fn CreateAnimation(&self) -> Result<IDCompositionAnimation>
pub unsafe fn CreateTargetForHwnd<P0, P1>( &self, hwnd: P0, topmost: P1 ) -> Result<IDCompositionTarget>
pub unsafe fn CreateSurfaceFromHandle<P0>(&self, handle: P0) -> Result<IUnknown>where
P0: IntoParam<HANDLE>,
pub unsafe fn CreateSurfaceFromHwnd<P0>(&self, hwnd: P0) -> Result<IUnknown>where
P0: IntoParam<HWND>,
Trait Implementations§
§impl Clone for IDCompositionDesktopDevice
impl Clone for IDCompositionDesktopDevice
§fn clone(&self) -> IDCompositionDesktopDevice
fn clone(&self) -> IDCompositionDesktopDevice
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IDCompositionDesktopDevice
impl Debug for IDCompositionDesktopDevice
§impl From<&IDCompositionDesktopDevice> for &IDCompositionDevice2
impl From<&IDCompositionDesktopDevice> for &IDCompositionDevice2
§fn from(value: &IDCompositionDesktopDevice) -> Self
fn from(value: &IDCompositionDesktopDevice) -> Self
Converts to this type from the input type.
§impl From<&IDCompositionDesktopDevice> for &IUnknown
impl From<&IDCompositionDesktopDevice> for &IUnknown
§fn from(value: &IDCompositionDesktopDevice) -> Self
fn from(value: &IDCompositionDesktopDevice) -> Self
Converts to this type from the input type.
§impl From<IDCompositionDesktopDevice> for IDCompositionDevice2
impl From<IDCompositionDesktopDevice> for IDCompositionDevice2
§fn from(value: IDCompositionDesktopDevice) -> Self
fn from(value: IDCompositionDesktopDevice) -> Self
Converts to this type from the input type.
§impl From<IDCompositionDesktopDevice> for IUnknown
impl From<IDCompositionDesktopDevice> for IUnknown
§fn from(value: IDCompositionDesktopDevice) -> Self
fn from(value: IDCompositionDesktopDevice) -> Self
Converts to this type from the input type.
§impl Interface for IDCompositionDesktopDevice
impl Interface for IDCompositionDesktopDevice
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IDCompositionDesktopDevice
impl PartialEq for IDCompositionDesktopDevice
§fn eq(&self, other: &IDCompositionDesktopDevice) -> bool
fn eq(&self, other: &IDCompositionDesktopDevice) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IDCompositionDesktopDevice
impl StructuralPartialEq for IDCompositionDesktopDevice
Auto Trait Implementations§
impl RefUnwindSafe for IDCompositionDesktopDevice
impl !Send for IDCompositionDesktopDevice
impl !Sync for IDCompositionDesktopDevice
impl Unpin for IDCompositionDesktopDevice
impl UnwindSafe for IDCompositionDesktopDevice
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more