#[repr(C)]pub struct IDCompositionDevice4_Vtbl {
pub base__: IDCompositionDevice3_Vtbl,
pub CheckCompositionTextureSupport: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut BOOL) -> HRESULT,
pub CreateCompositionTexture: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IDCompositionDevice3_Vtbl
§CheckCompositionTextureSupport: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut BOOL) -> HRESULT
§CreateCompositionTexture: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl IDCompositionDevice4_Vtbl
impl IDCompositionDevice4_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDCompositionDevice4_Vtblwhere
Identity: IDCompositionDevice4_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDCompositionDevice4_Vtbl
impl RefUnwindSafe for IDCompositionDevice4_Vtbl
impl Send for IDCompositionDevice4_Vtbl
impl Sync for IDCompositionDevice4_Vtbl
impl Unpin for IDCompositionDevice4_Vtbl
impl UnwindSafe for IDCompositionDevice4_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more