pub struct IAudioSystemEffects(/* private fields */);
Trait Implementations§
§impl Clone for IAudioSystemEffects
impl Clone for IAudioSystemEffects
§fn clone(&self) -> IAudioSystemEffects
fn clone(&self) -> IAudioSystemEffects
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IAudioSystemEffects
impl Debug for IAudioSystemEffects
§impl Deref for IAudioSystemEffects
impl Deref for IAudioSystemEffects
§impl From<&IAudioSystemEffects> for &IUnknown
impl From<&IAudioSystemEffects> for &IUnknown
§fn from(value: &IAudioSystemEffects) -> Self
fn from(value: &IAudioSystemEffects) -> Self
Converts to this type from the input type.
§impl From<&IAudioSystemEffects2> for &IAudioSystemEffects
impl From<&IAudioSystemEffects2> for &IAudioSystemEffects
§fn from(value: &IAudioSystemEffects2) -> Self
fn from(value: &IAudioSystemEffects2) -> Self
Converts to this type from the input type.
§impl From<&IAudioSystemEffects3> for &IAudioSystemEffects
impl From<&IAudioSystemEffects3> for &IAudioSystemEffects
§fn from(value: &IAudioSystemEffects3) -> Self
fn from(value: &IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl From<IAudioSystemEffects> for IUnknown
impl From<IAudioSystemEffects> for IUnknown
§fn from(value: IAudioSystemEffects) -> Self
fn from(value: IAudioSystemEffects) -> Self
Converts to this type from the input type.
§impl From<IAudioSystemEffects2> for IAudioSystemEffects
impl From<IAudioSystemEffects2> for IAudioSystemEffects
§fn from(value: IAudioSystemEffects2) -> Self
fn from(value: IAudioSystemEffects2) -> Self
Converts to this type from the input type.
§impl From<IAudioSystemEffects3> for IAudioSystemEffects
impl From<IAudioSystemEffects3> for IAudioSystemEffects
§fn from(value: IAudioSystemEffects3) -> Self
fn from(value: IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl Interface for IAudioSystemEffects
impl Interface for IAudioSystemEffects
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IAudioSystemEffects
impl PartialEq for IAudioSystemEffects
§fn eq(&self, other: &IAudioSystemEffects) -> bool
fn eq(&self, other: &IAudioSystemEffects) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IAudioSystemEffects
impl StructuralPartialEq for IAudioSystemEffects
Auto Trait Implementations§
impl Freeze for IAudioSystemEffects
impl RefUnwindSafe for IAudioSystemEffects
impl !Send for IAudioSystemEffects
impl !Sync for IAudioSystemEffects
impl Unpin for IAudioSystemEffects
impl UnwindSafe for IAudioSystemEffects
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more