pub struct IAudioSystemEffects3(/* private fields */);
Implementations§
§impl IAudioSystemEffects3
impl IAudioSystemEffects3
pub unsafe fn GetControllableSystemEffectsList<P0>(
&self,
effects: *mut *mut AUDIO_SYSTEMEFFECT,
numeffects: *mut u32,
event: P0
) -> Result<()>where
P0: Param<HANDLE>,
pub unsafe fn SetAudioSystemEffectState( &self, effectid: GUID, state: AUDIO_SYSTEMEFFECT_STATE ) -> Result<()>
Methods from Deref<Target = IAudioSystemEffects2>§
pub unsafe fn GetEffectsList<P0>(
&self,
ppeffectsids: *mut *mut GUID,
pceffects: *mut u32,
event: P0
) -> Result<()>where
P0: Param<HANDLE>,
Trait Implementations§
§impl Clone for IAudioSystemEffects3
impl Clone for IAudioSystemEffects3
§fn clone(&self) -> IAudioSystemEffects3
fn clone(&self) -> IAudioSystemEffects3
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IAudioSystemEffects3
impl Debug for IAudioSystemEffects3
§impl Deref for IAudioSystemEffects3
impl Deref for IAudioSystemEffects3
§impl From<&IAudioSystemEffects3> for &IAudioSystemEffects
impl From<&IAudioSystemEffects3> for &IAudioSystemEffects
§fn from(value: &IAudioSystemEffects3) -> Self
fn from(value: &IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl From<&IAudioSystemEffects3> for &IAudioSystemEffects2
impl From<&IAudioSystemEffects3> for &IAudioSystemEffects2
§fn from(value: &IAudioSystemEffects3) -> Self
fn from(value: &IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl From<&IAudioSystemEffects3> for &IUnknown
impl From<&IAudioSystemEffects3> for &IUnknown
§fn from(value: &IAudioSystemEffects3) -> Self
fn from(value: &IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl From<IAudioSystemEffects3> for IAudioSystemEffects
impl From<IAudioSystemEffects3> for IAudioSystemEffects
§fn from(value: IAudioSystemEffects3) -> Self
fn from(value: IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl From<IAudioSystemEffects3> for IAudioSystemEffects2
impl From<IAudioSystemEffects3> for IAudioSystemEffects2
§fn from(value: IAudioSystemEffects3) -> Self
fn from(value: IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl From<IAudioSystemEffects3> for IUnknown
impl From<IAudioSystemEffects3> for IUnknown
§fn from(value: IAudioSystemEffects3) -> Self
fn from(value: IAudioSystemEffects3) -> Self
Converts to this type from the input type.
§impl Interface for IAudioSystemEffects3
impl Interface for IAudioSystemEffects3
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for IAudioSystemEffects3
impl PartialEq for IAudioSystemEffects3
§fn eq(&self, other: &IAudioSystemEffects3) -> bool
fn eq(&self, other: &IAudioSystemEffects3) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IAudioSystemEffects3
impl StructuralPartialEq for IAudioSystemEffects3
Auto Trait Implementations§
impl Freeze for IAudioSystemEffects3
impl RefUnwindSafe for IAudioSystemEffects3
impl !Send for IAudioSystemEffects3
impl !Sync for IAudioSystemEffects3
impl Unpin for IAudioSystemEffects3
impl UnwindSafe for IAudioSystemEffects3
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more