Trait IAudioSystemEffects3_Impl
pub trait IAudioSystemEffects3_Impl: IAudioSystemEffects2_Impl {
// Required methods
fn GetControllableSystemEffectsList(
&self,
effects: *mut *mut AUDIO_SYSTEMEFFECT,
numeffects: *mut u32,
event: HANDLE,
) -> Result<()>;
fn SetAudioSystemEffectState(
&self,
effectid: &GUID,
state: AUDIO_SYSTEMEFFECT_STATE,
) -> Result<()>;
}
Required Methods§
fn GetControllableSystemEffectsList( &self, effects: *mut *mut AUDIO_SYSTEMEFFECT, numeffects: *mut u32, event: HANDLE, ) -> Result<()>
fn SetAudioSystemEffectState( &self, effectid: &GUID, state: AUDIO_SYSTEMEFFECT_STATE, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.