windows::Win32::Media::Audio::Apo

Trait IAudioSystemEffects3_Impl

pub trait IAudioSystemEffects3_Impl: IAudioSystemEffects2_Impl {
    // Required methods
    fn GetControllableSystemEffectsList(
        &self,
        effects: *mut *mut AUDIO_SYSTEMEFFECT,
        numeffects: *mut u32,
        event: HANDLE,
    ) -> Result<()>;
    fn SetAudioSystemEffectState(
        &self,
        effectid: &GUID,
        state: AUDIO_SYSTEMEFFECT_STATE,
    ) -> Result<()>;
}

Required Methods§

fn GetControllableSystemEffectsList( &self, effects: *mut *mut AUDIO_SYSTEMEFFECT, numeffects: *mut u32, event: HANDLE, ) -> Result<()>

fn SetAudioSystemEffectState( &self, effectid: &GUID, state: AUDIO_SYSTEMEFFECT_STATE, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§