Struct windows::Win32::Media::Audio::DirectSound::IDirectSoundBuffer8_Vtbl
#[repr(C)]pub struct IDirectSoundBuffer8_Vtbl {
pub base__: IDirectSoundBuffer_Vtbl,
pub SetFX: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const DSEFFECTDESC, _: *mut u32) -> HRESULT,
pub AcquireResources: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32, _: *mut u32) -> HRESULT,
pub GetObjectInPath: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: u32, _: *const GUID, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IDirectSoundBuffer_Vtbl
§SetFX: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const DSEFFECTDESC, _: *mut u32) -> HRESULT
§AcquireResources: unsafe extern "system" fn(_: *mut c_void, _: u32, _: u32, _: *mut u32) -> HRESULT
§GetObjectInPath: unsafe extern "system" fn(_: *mut c_void, _: *const GUID, _: u32, _: *const GUID, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl IDirectSoundBuffer8_Vtbl
impl IDirectSoundBuffer8_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDirectSoundBuffer8_Vtblwhere
Identity: IDirectSoundBuffer8_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDirectSoundBuffer8_Vtbl
impl RefUnwindSafe for IDirectSoundBuffer8_Vtbl
impl Send for IDirectSoundBuffer8_Vtbl
impl Sync for IDirectSoundBuffer8_Vtbl
impl Unpin for IDirectSoundBuffer8_Vtbl
impl UnwindSafe for IDirectSoundBuffer8_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more