Struct windows::Win32::Media::Audio::IAudioEffectsManager_Vtbl
#[repr(C)]pub struct IAudioEffectsManager_Vtbl {
pub base__: IUnknown_Vtbl,
pub RegisterAudioEffectsChangedNotificationCallback: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub UnregisterAudioEffectsChangedNotificationCallback: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub GetAudioEffects: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut AUDIO_EFFECT, _: *mut u32) -> HRESULT,
pub SetAudioEffectState: unsafe extern "system" fn(_: *mut c_void, _: GUID, _: AUDIO_EFFECT_STATE) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§RegisterAudioEffectsChangedNotificationCallback: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§UnregisterAudioEffectsChangedNotificationCallback: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§GetAudioEffects: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut AUDIO_EFFECT, _: *mut u32) -> HRESULT
§SetAudioEffectState: unsafe extern "system" fn(_: *mut c_void, _: GUID, _: AUDIO_EFFECT_STATE) -> HRESULT
Implementations§
§impl IAudioEffectsManager_Vtbl
impl IAudioEffectsManager_Vtbl
pub const fn new<Identity: IUnknownImpl<Impl = Impl>, Impl: IAudioEffectsManager_Impl, const OFFSET: isize>( ) -> IAudioEffectsManager_Vtbl
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl RefUnwindSafe for IAudioEffectsManager_Vtbl
impl Send for IAudioEffectsManager_Vtbl
impl Sync for IAudioEffectsManager_Vtbl
impl Unpin for IAudioEffectsManager_Vtbl
impl UnwindSafe for IAudioEffectsManager_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more