Struct ID3D12VideoProcessCommandList1_Vtbl
#[repr(C)]pub struct ID3D12VideoProcessCommandList1_Vtbl {
pub base__: ID3D12VideoProcessCommandList_Vtbl,
pub ProcessFrames1: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS, _: u32, _: *const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1),
}
Fields§
§base__: ID3D12VideoProcessCommandList_Vtbl
§ProcessFrames1: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS, _: u32, _: *const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1)
Implementations§
§impl ID3D12VideoProcessCommandList1_Vtbl
impl ID3D12VideoProcessCommandList1_Vtbl
pub const fn new<Identity: ID3D12VideoProcessCommandList1_Impl, const OFFSET: isize>() -> Self
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3D12VideoProcessCommandList1_Vtbl
impl RefUnwindSafe for ID3D12VideoProcessCommandList1_Vtbl
impl Send for ID3D12VideoProcessCommandList1_Vtbl
impl Sync for ID3D12VideoProcessCommandList1_Vtbl
impl Unpin for ID3D12VideoProcessCommandList1_Vtbl
impl UnwindSafe for ID3D12VideoProcessCommandList1_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more