Struct IMFD3D12SynchronizationObjectCommands_Vtbl
#[repr(C)]pub struct IMFD3D12SynchronizationObjectCommands_Vtbl {
pub base__: IUnknown_Vtbl,
pub EnqueueResourceReady: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub EnqueueResourceReadyWait: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub SignalEventOnResourceReady: unsafe extern "system" fn(_: *mut c_void, _: HANDLE) -> HRESULT,
pub EnqueueResourceRelease: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§EnqueueResourceReady: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§EnqueueResourceReadyWait: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§SignalEventOnResourceReady: unsafe extern "system" fn(_: *mut c_void, _: HANDLE) -> HRESULT
§EnqueueResourceRelease: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
Implementations§
§impl IMFD3D12SynchronizationObjectCommands_Vtbl
impl IMFD3D12SynchronizationObjectCommands_Vtbl
pub const fn new<Identity: IMFD3D12SynchronizationObjectCommands_Impl, const OFFSET: isize>() -> Self
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IMFD3D12SynchronizationObjectCommands_Vtbl
impl RefUnwindSafe for IMFD3D12SynchronizationObjectCommands_Vtbl
impl Send for IMFD3D12SynchronizationObjectCommands_Vtbl
impl Sync for IMFD3D12SynchronizationObjectCommands_Vtbl
impl Unpin for IMFD3D12SynchronizationObjectCommands_Vtbl
impl UnwindSafe for IMFD3D12SynchronizationObjectCommands_Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more