pub struct IUIAnimationVariable2(/* private fields */);

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impl IUIAnimationVariable2

pub unsafe fn GetDimension(&self) -> Result<u32>

pub unsafe fn GetValue(&self) -> Result<f64>

pub unsafe fn GetVectorValue(&self, value: &mut [f64]) -> Result<()>

pub unsafe fn GetCurve<P0>(&self, animation: P0) -> Result<()>
where P0: IntoParam<IDCompositionAnimation>,

pub unsafe fn GetVectorCurve( &self, animation: &[Option<IDCompositionAnimation>] ) -> Result<()>

pub unsafe fn GetFinalValue(&self) -> Result<f64>

pub unsafe fn GetFinalVectorValue(&self, finalvalue: &mut [f64]) -> Result<()>

pub unsafe fn GetPreviousValue(&self) -> Result<f64>

pub unsafe fn GetPreviousVectorValue( &self, previousvalue: &mut [f64] ) -> Result<()>

pub unsafe fn GetIntegerValue(&self) -> Result<i32>

pub unsafe fn GetIntegerVectorValue(&self, value: &mut [i32]) -> Result<()>

pub unsafe fn GetFinalIntegerValue(&self) -> Result<i32>

pub unsafe fn GetFinalIntegerVectorValue( &self, finalvalue: &mut [i32] ) -> Result<()>

pub unsafe fn GetPreviousIntegerValue(&self) -> Result<i32>

pub unsafe fn GetPreviousIntegerVectorValue( &self, previousvalue: &mut [i32] ) -> Result<()>

pub unsafe fn GetCurrentStoryboard(&self) -> Result<IUIAnimationStoryboard2>

pub unsafe fn SetLowerBound(&self, bound: f64) -> Result<()>

pub unsafe fn SetLowerBoundVector(&self, bound: &[f64]) -> Result<()>

pub unsafe fn SetUpperBound(&self, bound: f64) -> Result<()>

pub unsafe fn SetUpperBoundVector(&self, bound: &[f64]) -> Result<()>

pub unsafe fn SetRoundingMode( &self, mode: UI_ANIMATION_ROUNDING_MODE ) -> Result<()>

pub unsafe fn SetTag<P0>(&self, object: P0, id: u32) -> Result<()>
where P0: IntoParam<IUnknown>,

pub unsafe fn GetTag( &self, object: Option<*mut Option<IUnknown>>, id: Option<*mut u32> ) -> Result<()>

pub unsafe fn SetVariableChangeHandler<P0, P1>( &self, handler: P0, fregisterfornextanimationevent: P1 ) -> Result<()>
where P0: IntoParam<IUIAnimationVariableChangeHandler2>, P1: IntoParam<BOOL>,

pub unsafe fn SetVariableIntegerChangeHandler<P0, P1>( &self, handler: P0, fregisterfornextanimationevent: P1 ) -> Result<()>
where P0: IntoParam<IUIAnimationVariableIntegerChangeHandler2>, P1: IntoParam<BOOL>,

pub unsafe fn SetVariableCurveChangeHandler<P0>( &self, handler: P0 ) -> Result<()>

Trait Implementations§

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impl Clone for IUIAnimationVariable2

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fn clone(&self) -> IUIAnimationVariable2

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for IUIAnimationVariable2

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<&IUIAnimationVariable2> for &IUnknown

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fn from(value: &IUIAnimationVariable2) -> Self

Converts to this type from the input type.
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impl From<IUIAnimationVariable2> for IUnknown

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fn from(value: IUIAnimationVariable2) -> Self

Converts to this type from the input type.
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impl Interface for IUIAnimationVariable2

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fn as_raw(&self) -> *mut c_void

Returns the raw COM interface pointer. The resulting pointer continues to be owned by the Interface implementation.
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fn into_raw(self) -> *mut c_void

Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
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unsafe fn from_raw(raw: *mut c_void) -> Self

Creates an Interface by taking ownership of the raw COM interface pointer. Read more
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unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>

Creates an Interface that is valid so long as the raw COM interface pointer is valid. Read more
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fn cast<T>(&self) -> Result<T, Error>
where T: Interface,

Attempts to cast the current interface to another interface using QueryInterface. Read more
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fn downgrade(&self) -> Result<Weak<Self>, Error>

Attempts to create a Weak reference to this object.
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unsafe fn query(&self, iid: *const GUID, interface: *mut *mut c_void) -> HRESULT

Call QueryInterface on this interface Read more
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impl PartialEq for IUIAnimationVariable2

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fn eq(&self, other: &IUIAnimationVariable2) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for IUIAnimationVariable2

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impl StructuralPartialEq for IUIAnimationVariable2

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.