Struct windows::Win32::UI::Animation::IUIAnimationVariable2
pub struct IUIAnimationVariable2(/* private fields */);
Implementations§
§impl IUIAnimationVariable2
impl IUIAnimationVariable2
pub unsafe fn GetDimension(&self) -> Result<u32>
pub unsafe fn GetValue(&self) -> Result<f64>
pub unsafe fn GetVectorValue(&self, value: &mut [f64]) -> Result<()>
pub unsafe fn GetCurve<P0>(&self, animation: P0) -> Result<()>where
P0: Param<IDCompositionAnimation>,
pub unsafe fn GetVectorCurve( &self, animation: &[Option<IDCompositionAnimation>], ) -> Result<()>
pub unsafe fn GetFinalValue(&self) -> Result<f64>
pub unsafe fn GetFinalVectorValue(&self, finalvalue: &mut [f64]) -> Result<()>
pub unsafe fn GetPreviousValue(&self) -> Result<f64>
pub unsafe fn GetPreviousVectorValue( &self, previousvalue: &mut [f64], ) -> Result<()>
pub unsafe fn GetIntegerValue(&self) -> Result<i32>
pub unsafe fn GetIntegerVectorValue(&self, value: &mut [i32]) -> Result<()>
pub unsafe fn GetFinalIntegerValue(&self) -> Result<i32>
pub unsafe fn GetFinalIntegerVectorValue( &self, finalvalue: &mut [i32], ) -> Result<()>
pub unsafe fn GetPreviousIntegerValue(&self) -> Result<i32>
pub unsafe fn GetPreviousIntegerVectorValue( &self, previousvalue: &mut [i32], ) -> Result<()>
pub unsafe fn GetCurrentStoryboard(&self) -> Result<IUIAnimationStoryboard2>
pub unsafe fn SetLowerBound(&self, bound: f64) -> Result<()>
pub unsafe fn SetLowerBoundVector(&self, bound: &[f64]) -> Result<()>
pub unsafe fn SetUpperBound(&self, bound: f64) -> Result<()>
pub unsafe fn SetUpperBoundVector(&self, bound: &[f64]) -> Result<()>
pub unsafe fn SetRoundingMode( &self, mode: UI_ANIMATION_ROUNDING_MODE, ) -> Result<()>
pub unsafe fn SetTag<P0>(&self, object: P0, id: u32) -> Result<()>where
P0: Param<IUnknown>,
pub unsafe fn GetTag( &self, object: Option<*mut Option<IUnknown>>, id: Option<*mut u32>, ) -> Result<()>
pub unsafe fn SetVariableChangeHandler<P0, P1>(
&self,
handler: P0,
fregisterfornextanimationevent: P1,
) -> Result<()>where
P0: Param<IUIAnimationVariableChangeHandler2>,
P1: Param<BOOL>,
pub unsafe fn SetVariableIntegerChangeHandler<P0, P1>(
&self,
handler: P0,
fregisterfornextanimationevent: P1,
) -> Result<()>where
P0: Param<IUIAnimationVariableIntegerChangeHandler2>,
P1: Param<BOOL>,
pub unsafe fn SetVariableCurveChangeHandler<P0>(
&self,
handler: P0,
) -> Result<()>where
P0: Param<IUIAnimationVariableCurveChangeHandler2>,
Trait Implementations§
§impl CanInto<IUnknown> for IUIAnimationVariable2
impl CanInto<IUnknown> for IUIAnimationVariable2
§impl Clone for IUIAnimationVariable2
impl Clone for IUIAnimationVariable2
§fn clone(&self) -> IUIAnimationVariable2
fn clone(&self) -> IUIAnimationVariable2
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IUIAnimationVariable2
impl Debug for IUIAnimationVariable2
§impl Deref for IUIAnimationVariable2
impl Deref for IUIAnimationVariable2
§impl From<&IUIAnimationVariable2> for &IUnknown
impl From<&IUIAnimationVariable2> for &IUnknown
§fn from(value: &IUIAnimationVariable2) -> Self
fn from(value: &IUIAnimationVariable2) -> Self
Converts to this type from the input type.
§impl From<IUIAnimationVariable2> for IUnknown
impl From<IUIAnimationVariable2> for IUnknown
§fn from(value: IUIAnimationVariable2) -> Self
fn from(value: IUIAnimationVariable2) -> Self
Converts to this type from the input type.
§impl Interface for IUIAnimationVariable2
impl Interface for IUIAnimationVariable2
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IUIAnimationVariable2
impl PartialEq for IUIAnimationVariable2
§fn eq(&self, other: &IUIAnimationVariable2) -> bool
fn eq(&self, other: &IUIAnimationVariable2) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IUIAnimationVariable2
impl StructuralPartialEq for IUIAnimationVariable2
Auto Trait Implementations§
impl Freeze for IUIAnimationVariable2
impl RefUnwindSafe for IUIAnimationVariable2
impl !Send for IUIAnimationVariable2
impl !Sync for IUIAnimationVariable2
impl Unpin for IUIAnimationVariable2
impl UnwindSafe for IUIAnimationVariable2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)