windows::Win32::UI::Animation

Trait IUIAnimationVariableChangeHandler_Impl

pub trait IUIAnimationVariableChangeHandler_Impl: IUnknownImpl {
    // Required method
    fn OnValueChanged(
        &self,
        storyboard: Ref<'_, IUIAnimationStoryboard>,
        variable: Ref<'_, IUIAnimationVariable>,
        newvalue: f64,
        previousvalue: f64,
    ) -> Result<()>;
}

Required Methods§

fn OnValueChanged( &self, storyboard: Ref<'_, IUIAnimationStoryboard>, variable: Ref<'_, IUIAnimationVariable>, newvalue: f64, previousvalue: f64, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§