Struct windows::Win32::UI::Animation::IUIAnimationVariable
pub struct IUIAnimationVariable(/* private fields */);
Implementations§
§impl IUIAnimationVariable
impl IUIAnimationVariable
pub unsafe fn GetValue(&self) -> Result<f64>
pub unsafe fn GetFinalValue(&self) -> Result<f64>
pub unsafe fn GetPreviousValue(&self) -> Result<f64>
pub unsafe fn GetIntegerValue(&self) -> Result<i32>
pub unsafe fn GetFinalIntegerValue(&self) -> Result<i32>
pub unsafe fn GetPreviousIntegerValue(&self) -> Result<i32>
pub unsafe fn GetCurrentStoryboard(&self) -> Result<IUIAnimationStoryboard>
pub unsafe fn SetLowerBound(&self, bound: f64) -> Result<()>
pub unsafe fn SetUpperBound(&self, bound: f64) -> Result<()>
pub unsafe fn SetRoundingMode( &self, mode: UI_ANIMATION_ROUNDING_MODE, ) -> Result<()>
pub unsafe fn SetTag<P0>(&self, object: P0, id: u32) -> Result<()>where
P0: Param<IUnknown>,
pub unsafe fn GetTag( &self, object: Option<*mut Option<IUnknown>>, id: Option<*mut u32>, ) -> Result<()>
pub unsafe fn SetVariableChangeHandler<P0>(&self, handler: P0) -> Result<()>where
P0: Param<IUIAnimationVariableChangeHandler>,
pub unsafe fn SetVariableIntegerChangeHandler<P0>(
&self,
handler: P0,
) -> Result<()>where
P0: Param<IUIAnimationVariableIntegerChangeHandler>,
Trait Implementations§
§impl CanInto<IUnknown> for IUIAnimationVariable
impl CanInto<IUnknown> for IUIAnimationVariable
§impl Clone for IUIAnimationVariable
impl Clone for IUIAnimationVariable
§fn clone(&self) -> IUIAnimationVariable
fn clone(&self) -> IUIAnimationVariable
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IUIAnimationVariable
impl Debug for IUIAnimationVariable
§impl Deref for IUIAnimationVariable
impl Deref for IUIAnimationVariable
§impl From<&IUIAnimationVariable> for &IUnknown
impl From<&IUIAnimationVariable> for &IUnknown
§fn from(value: &IUIAnimationVariable) -> Self
fn from(value: &IUIAnimationVariable) -> Self
Converts to this type from the input type.
§impl From<IUIAnimationVariable> for IUnknown
impl From<IUIAnimationVariable> for IUnknown
§fn from(value: IUIAnimationVariable) -> Self
fn from(value: IUIAnimationVariable) -> Self
Converts to this type from the input type.
§impl Interface for IUIAnimationVariable
impl Interface for IUIAnimationVariable
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IUIAnimationVariable
impl PartialEq for IUIAnimationVariable
§fn eq(&self, other: &IUIAnimationVariable) -> bool
fn eq(&self, other: &IUIAnimationVariable) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IUIAnimationVariable
impl StructuralPartialEq for IUIAnimationVariable
Auto Trait Implementations§
impl Freeze for IUIAnimationVariable
impl RefUnwindSafe for IUIAnimationVariable
impl !Send for IUIAnimationVariable
impl !Sync for IUIAnimationVariable
impl Unpin for IUIAnimationVariable
impl UnwindSafe for IUIAnimationVariable
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)