Struct windows::Win32::UI::Animation::IUIAnimationVariableChangeHandler
pub struct IUIAnimationVariableChangeHandler(/* private fields */);
Implementations§
§impl IUIAnimationVariableChangeHandler
impl IUIAnimationVariableChangeHandler
pub unsafe fn OnValueChanged<P0, P1>(
&self,
storyboard: P0,
variable: P1,
newvalue: f64,
previousvalue: f64,
) -> Result<()>where
P0: Param<IUIAnimationStoryboard>,
P1: Param<IUIAnimationVariable>,
Trait Implementations§
§impl CanInto<IUnknown> for IUIAnimationVariableChangeHandler
impl CanInto<IUnknown> for IUIAnimationVariableChangeHandler
§impl Clone for IUIAnimationVariableChangeHandler
impl Clone for IUIAnimationVariableChangeHandler
§fn clone(&self) -> IUIAnimationVariableChangeHandler
fn clone(&self) -> IUIAnimationVariableChangeHandler
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IUIAnimationVariableChangeHandler
impl Debug for IUIAnimationVariableChangeHandler
§impl Deref for IUIAnimationVariableChangeHandler
impl Deref for IUIAnimationVariableChangeHandler
§impl From<&IUIAnimationVariableChangeHandler> for &IUnknown
impl From<&IUIAnimationVariableChangeHandler> for &IUnknown
§fn from(value: &IUIAnimationVariableChangeHandler) -> Self
fn from(value: &IUIAnimationVariableChangeHandler) -> Self
Converts to this type from the input type.
§impl From<IUIAnimationVariableChangeHandler> for IUnknown
impl From<IUIAnimationVariableChangeHandler> for IUnknown
§fn from(value: IUIAnimationVariableChangeHandler) -> Self
fn from(value: IUIAnimationVariableChangeHandler) -> Self
Converts to this type from the input type.
§impl Interface for IUIAnimationVariableChangeHandler
impl Interface for IUIAnimationVariableChangeHandler
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IUIAnimationVariableChangeHandler
impl PartialEq for IUIAnimationVariableChangeHandler
§fn eq(&self, other: &IUIAnimationVariableChangeHandler) -> bool
fn eq(&self, other: &IUIAnimationVariableChangeHandler) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IUIAnimationVariableChangeHandler
impl StructuralPartialEq for IUIAnimationVariableChangeHandler
Auto Trait Implementations§
impl Freeze for IUIAnimationVariableChangeHandler
impl RefUnwindSafe for IUIAnimationVariableChangeHandler
impl !Send for IUIAnimationVariableChangeHandler
impl !Sync for IUIAnimationVariableChangeHandler
impl Unpin for IUIAnimationVariableChangeHandler
impl UnwindSafe for IUIAnimationVariableChangeHandler
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)