Struct windows::Win32::UI::ColorSystem::GamutBoundaryDescription
#[repr(C)]pub struct GamutBoundaryDescription {
pub pPrimaries: *mut PrimaryJabColors,
pub cNeutralSamples: u32,
pub pNeutralSamples: *mut JabColorF,
pub pReferenceShell: *mut GamutShell,
pub pPlausibleShell: *mut GamutShell,
pub pPossibleShell: *mut GamutShell,
}
Fields§
§pPrimaries: *mut PrimaryJabColors
§cNeutralSamples: u32
§pNeutralSamples: *mut JabColorF
§pReferenceShell: *mut GamutShell
§pPlausibleShell: *mut GamutShell
§pPossibleShell: *mut GamutShell
Trait Implementations§
§impl Clone for GamutBoundaryDescription
impl Clone for GamutBoundaryDescription
§impl Debug for GamutBoundaryDescription
impl Debug for GamutBoundaryDescription
§impl Default for GamutBoundaryDescription
impl Default for GamutBoundaryDescription
§impl PartialEq for GamutBoundaryDescription
impl PartialEq for GamutBoundaryDescription
impl Copy for GamutBoundaryDescription
impl Eq for GamutBoundaryDescription
Auto Trait Implementations§
impl RefUnwindSafe for GamutBoundaryDescription
impl !Send for GamutBoundaryDescription
impl !Sync for GamutBoundaryDescription
impl Unpin for GamutBoundaryDescription
impl UnwindSafe for GamutBoundaryDescription
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more