Struct windows::Win32::UI::ColorSystem::GamutShell
#[repr(C)]pub struct GamutShell {
pub JMin: f32,
pub JMax: f32,
pub cVertices: u32,
pub cTriangles: u32,
pub pVertices: *mut JabColorF,
pub pTriangles: *mut GamutShellTriangle,
}
Fields§
§JMin: f32
§JMax: f32
§cVertices: u32
§cTriangles: u32
§pVertices: *mut JabColorF
§pTriangles: *mut GamutShellTriangle
Trait Implementations§
§impl Clone for GamutShell
impl Clone for GamutShell
§impl Debug for GamutShell
impl Debug for GamutShell
§impl PartialEq for GamutShell
impl PartialEq for GamutShell
impl Copy for GamutShell
impl Eq for GamutShell
Auto Trait Implementations§
impl RefUnwindSafe for GamutShell
impl !Send for GamutShell
impl !Sync for GamutShell
impl Unpin for GamutShell
impl UnwindSafe for GamutShell
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more