Getting Started

Invoking Native Code

Include in Your Project



Real-World Examples

Using Native UI







Styling Native Controls

Working with Images

Native UI Layout



Writing Platform-Specific Code


UI Framework Reference

Layout Panels



Platform Helpers



Troubleshooting Errors

Getting Started

Running the Examples

From a Command Prompt (Windows) or Terminal (Mac):

  • Install NPM, which is included in the Node.js installation, if you haven’t already
  • Install Cordova using NPM (this might require executing with sudo on a Mac):

    npm install -g cordova
  • Clone the Ace repository:

    git clone
  • Go to the examples/AceExamples subfolder in the cloned repository, then run:

    cordova prepare
    cordova run android
    cordova run ios

Or, Using Visual Studio:

  • Ensure you have Tools for Apache Cordova installed
  • Clone the Ace repository:

    git clone
  • Open examples/AceExamples/AceExamples.sln from the cloned repository
  • Deploy to either an Android emulator or device (KitKat or later, ideally Marshmallow), or an iOS remote device
  • If you need a Marshmallow Android emulator, run the “Visual Studio Emulator for Android” program from the Start menu to download one.

Adding Ace to a New or Existing Cordova Project

1. Start a Cordova Project

There are many options for getting started with Cordova:

2. Add the Ace Plugin to Your Project

In Visual Studio, open config.xml then add the plugin under Plugins, Custom. You have three options for adding the plugin:

  • With Plugin ID selected, enter cordova-plugin-ace. This installs it from npm.

  • or with Local selected, enter the path of a local copy that you downloaded (to a path with no spaces), such as the cloned GitHub repository.

  • or with Git selected, enter

If you’re using a command-line interface, do one of the following:

 cordova plugin add cordova-plugin-ace

 taco    plugin add cordova-plugin-ace

 ionic   plugin add cordova-plugin-ace

This will retrieve the latest version of the plugin from npm.

If you switch from a command-line interface to Visual Studio after installing any plugins, you should delete your platform and plugin folders, remove then reinstall your plugins inside Visual Studio, and then rebuild.

3. (Optional) Add XAML Compilation Support to Your Project

You can leverage all the features of Ace without using XAML markup, but it’s a very handy feature.

If you’d like to use XAML markup, you can enable seamless support inside Visual Studio by doing the following:

  • Copy Ace.targets and Ace.BuildTasks.dll from the plugin’s markupcompiler subfolder to the root of your project.

  • Add the following line as a child of the root <Project> element in your project file:

    <Import Project="Ace.targets" />

With this in place, any .xaml files in your project get compiled to a binary file placed in the www\xbf folder every time you build. This enables you to leverage the markup in your app.

XAML compilation currently must be done on Windows 8.1 or later. However, Visual Studio is not a requirement. You can compile your XAML from a command prompt by running markupcompiler.exe from the plugin’s markupcompiler subfolder then manually copying the .xbf files to the www\xbf folder. You can then add these to source control so you can do the rest of your development on a Mac.

4. Create Your App

With Ace added to your project, you can now leverage its features. Read the rest of the docs to understand what you can do, and refer to the example projects in the plugin’s examples folder.